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A4 - Frozen by the Pylons


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Gah! Whenever I try to enter Rentar's Fortress (for the first time) as soon as I get near the pylons, I get frozen, even if I cast Prismatic Shield. I can't get all my party members past the pylons, I tried destroying them, and they froze me and then killed me. I tried running past them after I hasted all my characters, they still froze my characters. I've tried to find some strategy to keep my characters from being frozen but so far, I've got nothing. Any help would be appreciated.

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I was going to say that the search feature was already up there, but I realized I was thinking of the Geneforge Forum. There's a note about viewing topics, but nothing specifically about searching.

 

Besides, plenty of people ask questions about games that could have been answered by looking at the links in the forum header.

 

Dikiyoba doesn't mind it too much. Dikiyoba learns a few new details every time these repeat questions come up.

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Quote:
Originally written by Ephesos:
It's far easier to walk around them. The trick is that when you first see them, they can't attack you until you step one square closer. But there is definitely a path around the pylons.

As for curing a frozen PC, the only thing I ever found to work was Divine Restoration.
I'm trying to level up my priest, so I'll wait until he can learn that spell until I venture any further.
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Quote:
Originally written by Toenail and Matisyahu:
I'm trying to level up my priest, so I'll wait until he can learn that spell until I venture any further.
Unless I'm mistaken, you can't learn it until you get to Rentar's Keep. In fact, I don't think you can learn it until after you've forcibly re-located Rentar.

Really, there is a path around the pylons. Trust me.
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Why go around the pylons when for a little more effort you can blast them to bits? Apply the same rule as going around them. You can nail the pylons with spells from outside their attack range. After a few of them you'll get it down pat. There's something nice about going from Fort Remote to R-I's Basalt Fortress without having to stop and inch around pylons. Not to mention it solves most of your money problems.

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Quote:
Originally written by Randomizer:
Why go around the pylons when for a little more effort you can blast them to bits? Apply the same rule as going around them. You can nail the pylons with spells from outside their attack range.
Because destroying them all is really boring. I had no problems avoiding the pylons and it was even quite fun.
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EDIT

 

Quote:
Originally written by Randomizer:

Why go around the pylons when for a little more effort you can blast them to bits? Apply the same rule as going around them. You can nail the pylons with spells from outside their attack range. After a few of them you'll get it down pat. There's something nice about going from Fort Remote to R-I's Basalt Fortress without having to stop and inch around pylons. Not to mention it solves most of your money problems.

While that IS true, when their turn comes up, they heal themselves, and by the time I destroy two or three, my mages have their spell points used up, and I'm trying to keep at least five energy potions for the Basalt Fortress so I have to go back to Fort Remote to recharge. My mages/priests can't do enough damage without me having to sacrifice Fighter, who attacks and dies/is frozen quickly.
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There is a path that weaves through the pylons which is probably the quickest way to go as blasting through them all will take quite a while. It's a very thin and narrow path, just try to keep out of sight as much as possible and dart quickly across open spaces in combat mode. Don't let any vanhati guards lure you into range of the pylons and you'll do just fine.

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My singleton could blast between 2 to 5 pylons between recharge trips depending upon what stray monsters were in the area. My party of 4 could get more because of first aid recharging of spell points. Being frozen is temporary, just watch that a frozen character doesn't get damaged and go unconcious. Team work speeds up the process.

 

I tried the finesse approach and found that you miss the spellbooks until after R-I flees. Then the pylons go neutral.

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Having trouble with the radiant pylons. Even staying out of their range, hasted, and using spells like lightning spray and weapons like bow of decay, I can't seem to kill the things. Even when they have only 10 hit points left and I blast them, the next thing I know they have 139 hit points left! Is there a special weapon or spell I should be using? Thanks in advance for your response.

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Even after shutting off power to Radiant pylons in the Darkside Loyalist camp near Fort Saffron, it takes a lot of damage to destroy them. Acid spray and arrows at range work after eliminating everyone on that level. To do it faster, have a fighter close with the pylon and heal him in addition to spells. Lightning spray is expensive way when there are so many of them.

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