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Triumph

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Everything posted by Triumph

  1. The two entry bracelets are found, one in the Beneri labs (in the destroyed area with the loose golem), and one in the Beneri vats (dropped by one of the security golems, I believe). In the MoT, itself...well, there a dude called...um...Tolleran, I think, who will shape you for boocoos huge amounts of money (5000 or 6000 a stat, I think), to boost several stats. Other than that, you just go through the place, advancing slowly and carefully so as to avoid drawing to large of a mob around you, and wipe out everything. Leave to heal when necessary. In the MoT caves, I recommend taking a couple times just to run around in combat mode, not fighting but just looking around and getting a sense of what monsters are where. Most importantly, find the machine that spawns new creations (go west, then north, along the east side of the pools of water, and you should find it). When you are prepared to take on the caves for real, you'll want to have (from base stats and/or from items) 20 mechanics. Enter combat as soon as you get inside, pump yourself as much as possible, and race to the monster generating machine (rough NW of where you start). With 20 mechanics, you can deactivate it and stop it from spawning more monsters (and the monsters it makes don't give experience, so they're pretty useless except to annoy you). Then, at your leisure, work your way through the place slaughtering everything, again being careful to advance slowly, try to take on one enemy or cluster of enemies at a time. Once you've wiped out everything else, in the far NW corner of the caves you'll find the super boss creator monster thingy. Whack it lots of times and you get a boocoos good Omni Charm. And of course there's other really nifty loot throughout the cave. That's all I can think of.
  2. I seem to recall someone saying that if you played Astoria's faction, and killed Greta at the end of the game, rather than letting her escape, then Rawal would not become head of the council. I'm not 100% sure of that, but pretty sure. It must be some bizarre manifestation of the "butterfly effect" or something.
  3. If I want to order one of these games, is it worthwhile for me to order the CD or the hintbook? Have you (whoever you are who's reading this) ever had trouble where you found it valuable to have the CD, or that made you wish you had gotten the CD? What about the hintbook? If got you it, how valuable was it to you, and if you didn't get it, did you ever have trouble such that you needed? What kind of information is in it - is it just a walkthrough, or does it explain game mechanics, etc? Thank you.
  4. I've only played G3, but I DID find the Ornk canister. :-) Oddly enough it doesn't seem to be mentioned in any walkthroughs or lists I could find. In Khor's Deeps, in the northwest corner (the narrow path between the cave wall and the mansion wall, which ends at the water's edge), walk closely along the cave wall, and eventually a hidden passage will appear.
  5. I'm sure this topic has been answered before, but I couldn't find one, so I'm just asking myself. I'm trying to move stuff from my old iBook to my new MacBook. This includes Geneforge 3. The game becomes unregistered when I do so. What's the trick? Thank you.
  6. While I'm asking questions... Does the "Day" counter on the map screen in Geneforge 3 MEAN anything? I've never noticed anything that indicated the passage of time affected gameplay...yet it would seem peculiar that it was thrown in for purely cosmetic purposes.
  7. Ooh, interesting. Thank you much for this information, Mr. Slarty, et al.
  8. Aloha! I've seen several references around these boards to 10 as stopping point for raising stats - that the returns dimish after that point. Is this true of all Geneforge games, and specifically of G3? How does the diminishing work? A single steady drop? Gradually continuing to decline? Is it true of the effects of ALL stats, or only some (as in, are the some stats worth raising higher than ten?)? I couldn't find anything that clearly explained the mechanics of stats...but I apologize if I missed something. Thanks.
  9. Doesn't the G5 PC seem to recognize the Geneforge when he sees it? And seems to know how to use it (realizes to go over and touch it)? This means the PC is someone familiar with the G4 era Geneforge - which was the first Geneforge to be operated by touch with a bare hand. The G1 forge needed special gloves, as did the G2 forge that the Drakons made in imitation. The G3 forge required immersion by a Drakon. The G4 forge, for humans and serviles, was the first Geneforge that one used by touching it with a bare hand. This might be reading too much significance into the G5 PC's apparent familiarity with this kind of forge, but it seems to support to me to support the idea that the PC is someone one who had been shaped by the rebel G4 forge, and thus very possibly the G4 PC. It would at least rule out anyone who hadn't ever encountered the fourth-generation Geneforge. Unless I'm missing something really obvious.
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