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Acky

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Everything posted by Acky

  1. It actually said that she wandered the islands and eventually ended up on Spear Island. She then joined the rebels, not necessarily Litalia
  2. Originally Posted By: Delicious Vlish **Pushes topic back on track with a gentle tentacle nudge** Agreed Has their been any word on when the game will be realised?
  3. Originally Posted By: Randomizer Originally Posted By: Ackrovan Beta tester's universally are known to lie and exagerate the truth I didn't know how to spell that word so I figured I should spell it out. Just for that I won't tell you how to get the ending where you head the winning faction except to say you need to kill all 20 Unbound in the game. I was checking the scripts to update my notes and I see that I missed zone 29 Burwoods. I'm guessing that's the one east of the Unbound camp. Could someone PM me the items to be found there and if it has a canister. quietly sobs
  4. Beta tester's universaly are known to lie and exagerate the truth I didn't know how to spell that word so I figured I should spell it out.
  5. That would be a good idea. It would also probably make Slary's analysis easier
  6. If I recall correctly, the human rebals swooped down into Illya provence while the Unbound held off the bulk of the Shaper Army. They reconqured it(and I'd also suppose the forsakand lands). Then they would of went west into southwest terristia. The Drakons are likly in the north, caring for the Unbound, while the human rebals/moderates are in the south, each probable east while the shapers are west. Originally Posted By: Xelgion You are cruel people, very, very, cruel people. Oh your so nieve Originally Posted By: Dark Neptune It doesnt look like Northwest Terrestia contains 80+ areas. We may need to travel Southwest though. Your not including the special dungeons areas.
  7. Sweet! Weather effects. If I cast a firebolt in a snow storm, will it have reduced damage?
  8. There are new ones. One with two soilders trying to get a kyshakk to move and another of Northwestern Terristia.
  9. Horahhhh! New screenshots!!! The Kysahkk is so cool! And the game is in terristia. It starts in Northwest terristia.
  10. Originally Posted By: BlueRivets It's kinda nutty what you're willing to argue over... Here in spiderweb, all is far game.
  11. I've got the cryistal from the Vanhatai cryistal in Motax's tunnels but I can't figure out what to do with it. Help?
  12. Originally Posted By: Alas I Cannot Swim Yeah, exactly. Think of how many zones at the very start of GF2 are just leading in to Drypeak? In that game, they're important for setting up atmosphere, and plot. This time, you can maybe condense them to just Drypeak, since Sharon will have undoubtedly moved on (is anything actually said about her again? Ever?), and the hidden tunnel to the valley would have been blasted in. And it doesn't have to be Drypeak - if we get to play on Sucia, you could have the three main towns, the Geneforge zone, and a few others, without the zones like the two bridges east of Pentil, or all the northern zones which just house creations designed to keep you from exploring there too early. Wouldn't the game zones have to be bigger to fit all this? Or am I misinterpreting some of what your saying?
  13. You mean skipping the roads entirely? I guess that would be a little better, especialy if we've seen it.
  14. Purged but not still existing. It would be cool to visit its ruins. But, after listening to this argument, I'm not sure anymore where it would be. I want it to be in western Terristia, but it would make more sense that it would be on the other continent Freegate to
  15. Originally Posted By: Nebulan Nebulan sees you have answered a statement different from the one Nebulan gave you. Or do you seem to be of the impression that there are different degrees of "mastery" to something. Diki is a master and you are too? All this time Nebulan thought Master was a solid unchanging definition. That is all. Perhaps I did by mistake. Could you clear up what you mean than. And what I meant by master is that you've played the game many many times(like I have) Gone threw the game in virually every different scenario(from Servile-missle rebal to Shock trooper/magic creations dependent Shaper) and fully understand and realize the game engines and mechanics. If anyone asked, I could give them a pretty good build for a character type(perticularly Warrior/Guardian, as that one I've been practicing the most.) I just chose not to because their are plenty of people doing so already. No point in shouting something if everyone else is doing so. See my point. I'm sure dikiyoba is probable better than me, but I still fill the "criteria" as a master in my book.
  16. No, I don't ask for cheats unless I've played the game many times and "mastered it" and can safely say whether or not its a good game. Sort of my policy.
  17. Originally Posted By: Nebulan Better yet you could play it without cheating. That is all, one true cheater. Are you saying its unethical to play a game with cheating that ones played at least a dozen times, completely soaking up every ounce of gameplay and story on can take?
  18. Is there an SDF code that gives you a free point in a skill?
  19. Pretty well. A good few games have tried to fix this. Specificly Elder Scrolls 4 and Fallout 3.
  20. Actually, it was used a little in g4. That mine tender in Southforge(whats her name, dassa?) asked you to deactivate the minds by A)Sneaking around and deactivateing the mines via control box B)Turning off all the mnes in risk of setting of the trigger prematuraly. C)Send your creations in as sucide bombers and destroy the mines(though she prefers you didn't) I can think of any other place but I'm sure there's more.
  21. Originally Posted By: Student of Trinity Though as a beta tester I know the actual G5 map, I'm antsy about my NDA. But I can remind people about Geneforge geography in general. I have always imagined that the zones represent isolated areas of interest or challenge, not a tiling of the map. Some adjacent zones may be quite far apart. G5 finally includes at least one explicit tip that there maybe long walks between zones. I still think Jeff should spell this principle out more explicitly, but maybe he doesn't have to. The scale is not necessarily the same in every game. Sucia Island seemed relatively small, and its servile villages really only had a few buildings. The Ashen Isles evidently extend over considerable latitude, and G4 is considered to run the whole east coast of a large continent. Some city zones in G3 and G4 are obviously too small to represent full major cities, so presumably they portray only the town centers, ignoring dull suburbs around. Anyway, the point is that the Geneforge zone system gives Jeff a lot of freedom with geography. He could have G5 cover the entire globe if he wanted, or have it all happen within a hundred miles of the Turabi Gate. What we'd see in either case would be cities and zones not so different from what we've seen before. You know you can get to the Shaper Council, and you can guess it's probably a good few zones travel to get there. But geographically it can still be wherever Jeff wants it to be. Hmm, I never thought of that. That would actually make alot of sense. Of course, this can't be used in Avernum, as there are only what, 10 people in each city? A few guards? A merchant or two.
  22. Yep. Your thinking of Darian. I wonder why so many serviles had sex changes.
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