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Celtic Minstrel

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Posts posted by Celtic Minstrel

  1. I'm building on OSX 10.7, so I'm not sure if I can help much, but if you send me the crash report details I may be able to fix it. (Though if your other Mac is newer, and it works there, perhaps there's not much point in fixing it for 10.5.)

  2. I can, but at the moment I'm not sure how much you'd be able to play it (there are apparently two or three major bugs). Anyway, I should be able to get it up within an hour or so. (Maybe a lot sooner; I think I just did a full rebuild not too long ago.) It'll be at the same place as the Windows builds.

  3. If so, are you also doing the scenario editor? And will scenarios created on the old version be able to be converted to the new format (mostly intact) or will it be a clean slate style thing?

    Yes, I'm doing the scenario editor. Scenarios from the old version can be converted to the new version, and scenarios that use new features in the version Tyran linked can also be converted to the new version, with the exception of the "Display Picture" special node which is too different in the new version to easily convert.

     

    You can get experimental builds here. Note that there are more Windows builds simply because the only person who expressed significant interest was a Windows user - if you're a Mac user, just ask me and I'll make a new build.

     

    I'm actually planning to upload a new Windows build in a couple of hours, so if you want the latest experimental build you might want to wait a bit.

  4. I don't remember the keyboard shortcut either (possibly something like Shift+.), but if you press Shift+D and then Shift+/, a list of debug shortcuts should appear. You would want "reset towns". It's probably also possible to do it in the character editor, but that's not as convenient.

  5. I do have Skype, actually, but as ADoS said, IRC is the main communication channel for development. C++ and C# aren't as similar as they look/sound, by the way - C# is a lot more similar to Java than to C++. Still, there are some similarities there, at least, so knowing C# probably would help a little with C++.

  6. It turns out that I fixed the missing menubar in the scenario quite awhile ago but just never pushed to master or created a build with that fix. I've also fixed the monster ability crash now and am working on a fix for the blackness - it's partially working now, at least (the terrain area is back, and the palette area is no longer black but has only the text+scrollbar and is missing the terrain+tools).

     

    Blades of Exile is written in C++, so not the most beginner-friendly of languages, but if you feel up to contributing, your help would be welcome! :) There is a Microsoft Visual Studio 12 project in the GitHub repository, as well as a build script for the "scons" build system. If you can't use MSVC, then you'd need to rely on the scons system, which may require some work to get it working with MinGW - it does currently work using MSVC's compiler, since that's what I use on Windows, but it probably won't work as-is with MinGW.

  7. Okay, that crash you described sounds like something that's really easy to fix, at least. Hopefully I can also fix the missing menus fairly easily. I'm not sure on the blackness of tiles, so I'll have to test that and figure out what's wrong (though I only have access to Windows 7 for testing, so I don't know if I can guarantee that it'll also work on Windows 10). I assume Windows 10 does still support 32-bit applications, right? It would also help if there were more developers around than just myself...

  8. To C.M.

    I started a Download of the latest File, (BoE-WIN-aecbea0.zip). On a 'Land-Line' it indicated that the download time would be nearly 4.0 hrs.

    Ah, I see. I don't think there's a lot I can do to decrease the filesize, unfortunately. There may be some ways to reduce it a little, but probably not much.

     

    I will, probably, give another attempt on the "Land Line" after the holidays and will run the Program on this 'XP".

    If it takes that long to download for you, it's probably better for me to find someone else with XP to verify the support of that platform. Still, if you want to download it and try anyway, go ahead. (I guess even if it doesn't work on your XP you could still try it on your laptop.)
  9. Since you are running XP, it would be nice if you could test one of the versions found here and let me know whether it works. I don't think it will, but if I'm right, I'd like to try to fix it so it can run on XP. These are the versions that I (and ADoS) have referred to as "OBoE" (rather than "CBoE"), and they're all from this year, so they're quite a bit newer than the versions you have.

     

    Regarding your 8.1 laptop that you dislike, if it's possible, it may be worthwhile to upgrade it to Windows 10 (which I think might still be free). From what I've heard, Win10 still has problems and may be worse than Win7 in some ways, but it's also better than Win8 (if you want more details, I'm sure you can find out a lot through Google). One problem with Win10 is that it's really terrible about trying to force you to install updates and reboot after they're installed (by which I mean, it has been known to reboot your computer without your consent). If you have wifi (which is likely the case since it's a laptop), this is avoidable by telling Windows that it's a low-bandwidth connection, and if you have ethernet, you could also avoid it by simply unplugging the cable when you're not using the Internet, but a true fix unfortunately requires the Pro edition.

  10. That's not what DosBox does, Ishad. It emulates(?) MS-DOS only. If you want to run the original BoE in DosBox you need to obtain a copy of Windows 3.x (I dunno, 95 or 98 might also work, but would probably be harder) and go through the process of installing it.

     

    But you're right that DosBox won't help for running either CBoE or OBoE. Only CBoE would benefit from compatibility mode, as all my releases of OBoE were compiled on Windows 7 (or OSX 10.7).

  11. If you're using Windows XP, there's no guarantee that OBoE will run on your computer. I would like it to be able to run on XP, but I no longer have access to an XP computer, so I can't really test it. If you could at least download the latest version and test to see if it runs, that would be great. Even if it doesn't run on your XP computer, it should work on your laptop.

     

    Note that, if you intend to design scenarios, you should skip the latest version and take the one just before that. If you only want to dump scenario text, the latest version is fine. It has a lot of improvements, but unfortunately it also has a partially broken scenario editor. (I think the text dumping feature will work though. Probably. If it doesn't you can download the previous version anyway.)

     

    I can't help you with the CBoE edition.

  12. No, it's not really like that, Ishad. The proper place to install applications on a Mac is "/Applications" for GUI programs or "/usr/local/bin" for command-line programs, but you can also put them anywhere in your user folder if you want (and that's true on Windows too). The Windows equivalent of installing it in "/usr/bin" would be to put it in "C:\Windows\", I think.

     

    Regarding the Ascript hang, my guess would be that it can't find the alint executable where it expects to find it. Does it have a preferences option to specify where alint is installed?

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