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Major

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Everything posted by Major

  1. Bringing that subject back up: Batons don't have to have brains to shoot thorns. It could be just a reflexive motion. So basically You just squeeze a certian spot which makes them react by putting tension on the muscles that shoot the thorns.
  2. That's a Kyshakk. But, unfortunately I've already seen it.
  3. Quote: Also, in the bottom left corner, there's a sort of ogre. Perhaps that is the new Battle Creation? Maybe, or is it an updated golem graphics?
  4. I'm sorry I was completely wrong. I got confused by a bad history book. My apologies. -------------------- "Ha, I told you so."-The person behind me
  5. Helium is flammable at least as far as I'm concerned. Doubt me? A blimp that was filled with helium exploded into flames once. Why not a Vlish? -------------------- "Your here again?"-The person behind me.
  6. Quote: It would be sort of fun to hack the game so that you played as a Gazer, with edited dialog so that the game still worked, but everyone was duly unnerved. Shopkeepers could say things like, "AAAAAAAAHHHH A HORRIBLE THING HAS FLOATED INTO MY SHOP!!!! But a customer is a customer I've thought about doing something like that. If I did, would anybody be interested?
  7. Quote: I was always under the impression that the essence was tied up in the creation to keep them alive. If the essence wasn't with the creation it would die immediantly. No, that wouldn't work. Because you can't absorb a rogue creation. So it's probably more of a mind thing.
  8. Quote: Andas for the mating thing. Only Serviles can mate remember? Duh. Also, even if it were possible... It is possible for creations to mate. Here: text1 = "This battle alpha is extremely old. He may be the father (or mother, you're not sure) of this clan. He stares morosely into the fire. He is not as strong and confident as the others."; This was in G1. I was also under the impression that the reason most creations weren't able to breed was because they were shaped specifically not to.
  9. Savage, this is what I got from your (more recent) posts. Is that we should treat every living thing the same. But, because Drakons are murdering people they should be treated like murderers. And killing them is the only practical way of doing that. Correct? Or not?
  10. Well, Savage Ed Walcott did point out something. It is that the rebels don't treat their creations any better than shapers. It says that a number of times through out the three games. The only time I can think of it not being so is when the rebels let that Battle Gamma live it's life out when it was deformed. Though you could say it was cruel to do that because the extreme amount of pain it would feel before it died. However, I found an example of extremely intelligent creations that are made by shapers and even (in a way) honored by shapers. The servant minds! -------------------- "You shall be my servant with a mind!!! Eventually."-The crazy person behind me.
  11. Quote: (I was thinking mainly of turret/pylon situations, where dumb creations tend to run up suicidally in full range of all present. I never make creations without atleast two points too intelligence. So I don't need shortrange teleport spells. (Which would be nice for going through doors...) But as for long range, I could use that. If it was a lever which would take you somewhere. For one reason or another...
  12. Nora is down the passage way to the left of Zackery. She's a dark red and blue guardian. -------------------- Yes, and I'm right behind you!-The person behind me.
  13. Quote: Finally, about why there are so many sealed labs For a ingame reason? I might have one. They closed off the labs when the war started. Simply because it would be hard to hold them. Of course this doesn't exactily match. But it could be the problems in the mines started when they started to leave. (As they were in a hurry they didn't do it too carefully.) Quote: The Shaper Council does seem kind of ineffectual, though. Yes, it does need alot of improvements.
  14. Quote: ometimes turning a blind eye to wacko hermits making Runed Serviles Some proof that that is not true: question = "You met Litalia?"; text1 = "_She came here after the rogues attacked, when I was helping to shut down this complex. I, a colleague, and our serviles were here, clearing out any supplies of value._"; And this: question = "And what happened?"; t text1 = "_Litalia was kind. She offered me and the other mage canisters, advice, power, the control of the serviles, if we would interfere with the Shapers. I was wise. The other mage was foolish, and suffered accordingly._"; text2 = "_So Litalia gave me the powers. Powers I will now use to destroy you._";
  15. Quote: You mean "accept"? Yes, how could I miss that? I guess that I should have looked closer before I posted it, sorry. Quote: The drakons would just build up again and come and kill you. Akhari kept an many armies in hiding while he built up his forces, they definetly could. Yes, if they wanted too. But if they did it would only prove I should stick with the shapers. But when I think about it, you have a point. The Drakons would probably almost be killed too extiction. (Because they're so headstrong.) Maybe the Drayks and serviles will go back to the shapers. With more rights of course.
  16. Quote: And kill every Rebel? I had to go through this question myself before I joined the shapers. Some, them that force you too. How would I do this? (Please note, you can't do this in the game.) Give the drakons a choice. Either they go into hiding or retreat to some remote place. While I go to the council with a plan-compromise, and "convince" the council to except.
  17. Quote: What do you call the current situation if not war? Don't forget, the Shaper empire produced the rebels in the first place; what makes you think they won't keep on producing more? Yes, I do call it war. When did I say it wasn't? Yes, they did produce the rebels. But, it was because of bad management of a situation. Which wouldn't happen again. If you doubt me play the whole game with Alwan. Also, don't think I agree with the shapers on everything. Because I do disagree with them on allot of things. But killing every shaper is not the solution. So I'm forced too go with the shapers.
  18. I was talking about long term. I couldn't "tell" you which faction would come uppermost. But, I'll give you a more accurate idea of what I think would happen in the long term if the rebels won. Basically countries would emerge each with their own flaws and good points. But, they would still war with each other. However, what would the shapers do? Well, if they won the war they would increase the rights of creations. Keep a closer watch on all magic users. And they would hopefully try to decrease they’re haughtiness to outsiders. Of course with the help of my character.
  19. Quote: But they weren't, and it did. That's the whole point, isn't it? Is responding after the fact to individual incidents of misuse of power really good enough, when those incidents keep happening? Step back and look. If you wanted to practice some illegal magic would you do it in a big city or some place that's out of the way. So you won't get questioned? When you think about it that way suddenly your looking at a much larger space for some one to want to do something illegal. But the main question is that would the rebels do any better? I think not. For a simple reason. It would be a broken up place. Eyebeasts and gazors revolting against the drakons. Greedy drakons taxing people too desolation which cause the shapers to grow by making them think that it was better under them with no large wars. Drayks and serviles seperating from the drakons upset because of oppression. Besides any petty quarrels that would arise. So, who would put down the few necromancers?
  20. Quote: There was Tek on Sucia Island, trying to become immortal as a shade. Yes but they were still reatively still new to magic. Quote: There was Sharon in G2. That was one isolated person. In anyplace there's going to be a few who want more freedom enough to go into hiding. Quote: and that necromancer dude on the second island. He was a mage, not a shaper. Actually if they had been more strict with magic that wouldn't have happened. Quote: and that guy with the runed serviles, He was one of many other mages at a complex. All the others died instead of taking that magic. Perhaps you can see that I'm a loyalist.
  21. Well, I was just thinking that there could actually be ingame reason for it. Such as that most people would send there children away from where the fighting's going on. Like on some neutral island where there are no shapers and rebels wouldn't then unleash horrors on them. or possibly just in some isolated hut, who knows? Either that all children go to schools and actually board there.I couldn't say, of course the real reason we don't see children much is because of the out of the game reasons. Now, my thoughts on the graphics of children. Couldn't you just shrink the actual graphics? And then on humans (and certian other one's) you could shrink them then slightly modify them to look more like children. -------------------- "You took awhile to post again. Maybe it was that last knock I gave you?"-The person behind me.
  22. Quote: Maybe Shaper robes are super-durable, and repel scavengers. Yes, they are highly blessed with magic that makes them last, uh, well, forever?
  23. Quote: Isn't that a bit to powerful to start with though? Seriously... Even on torment to justify this sort of thing, an acid baton would make seriously short work of the starting areas. You missed the part where I said "later" didn't you. And later means some where on the second, late first, or on the early third island. And I'll try to find some multi attack for him, but wish me luck!
  24. Quote: You posted the information but completely failed to say what it would do. Good point. Quote: Mind filling us in? Nope, it gives Alwan an acid baton.
  25. Well, later you can change it to this: begindefinecreature 5; cr_name = "Alwan"; cr_base_level = 4; cr_graphic_coloradj =5; cr_regen_rate = 0; cr_abil_num 1 = -1; cr_abil_level 0 = 5; cr_abil_num 1 = 54; // baton cr_abil_level 1 = 4; Quote: radix is Infernal. And, where are the Twin Minds? All I ever did was kill the spawners. Ah, I wondered what happend to Infernal. And I knew that radix use to have a different name. I guess I just didn't put two and two together. ------------ "Beware, do not post again or you'll feel the same throbing feeling in the back of your head."-The person with a blackjack.
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