-
Posts
3,851 -
Joined
Content Type
Profiles
Forums
Blogs
Everything posted by Dintiradan
-
Shouldn't be too hard in BoA, though I haven't tried. - Make several terrains with anvils, all shifted up in various amounts. Make them passable. - When using a special ability, cutscene with the sequence of anvil terrains on an enemy's square, then do damage. Or something to that effect, as I said, I don't know enough how to implement it. I am going to try do this for scenario #2, however. -------------------- IF I EVER BECOME AN EVIL OVERLORD: When I capture the hero, I will make sure I also get his dog, monkey, ferret, or whatever sickeningly cute little animal capable of untying ropes and filching keys happens to follow him around.
-
1: Unfortunately, the answer is "live with it". Really, the movement system is not that much different that the other Avernums. I recommend using the mouse in towns and outdoors, and using the keypad in dungeons. 2: No. 3: Left click, I believe. This is my biggest problem with the interface: you can't solely depend on the keyboard as you did in the other Avernums. To look at a terrain, or to fire on an enemy, you must use the mouse. If there's another way to do it, I don't know. Sometimes bumping into the terrain automatically searches it. 4: A4 doesn't have the automap/inventory switch. Just click on the inventory button, or type 'i'. 1-4 toggles characters. 5: If it's any consolation, JV has promised more character graphics in A5. -------------------- High on sneak, low on spot. Go figure. - Big Stick
-
Vicheron, your demon ideas are so similar to the BoA trilogy I'm tentatively planning that it's scary. (Puts on tin foil hat). Where is this "Wild Speculation" thread? I must find it and post my ideas on the upcoming Giant Intelligent Friendly Talking Fluffy Turtles... -------------------- Be mildly uncomfortable. Be VERY mildly uncomfortable.
-
Now I truly see the value of town/outdoor separation. According to this map, the distance between the major cities Dharmon and Blosk is about half the width of Blosk. -------------------- Are we there yet? - Common adventurer complaint prior to A4.
-
Sorry, I only took a passing look at the Idiot's page. Good reading, though. Wow, an entire site devoted to everything Evil Overlord related. I'm in heaven... *cough* So, back to A4... A less "Heroes of Avernum save the world" approach might be better; it'd be nice to see Avernum from an outsider's point of view. EDIT: Clarification. -------------------- Wouldn't it be easier if Rentar just used a sunlamp on Erika?
-
By Zeviz: Quote: Have you read Evil Masterminding for Idiots? This has an uncanny resemblance to the EVIL OVERLORD LIST . Now, once I run out of the 300-odd rules for Evil Overlords to quote, I can use this new list. Thanks! -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will not grow a goatee. In the old days they made you look diabolic. Now they just make you look like a disaffected member of Generation X.
-
Thanks Wonko. Seriously people, these are good BoA ideas. None of them are really long and detailed enough to be the main idea behind A5. I can't really think of any enemy which will take up an entire game. The caves are mostly settled, the Sliths are nice, the Empire is nice, the Vahnatai are overdone, and the demons would suck for a main plot (side-villains are okay, though). They are, however, the perfect length for a scenario or two. I envision A5 to seem like being beaten to death with feathers; who says evil has to be monolithic? -------------------- "HA HA" - Inscription on an obelisk in a dead-end, somewhere in the Avernum Trilogy.
-
Hmmm... I like the dragon idea. Remember, Athron had kids, and there's still that vengeful dragon from VoDT. By Alorael: Quote: Now a different (and equally implausible) idea. With greater ties between Avernum and the Empire, greater administrative oversight of Avernum becomes possible and good. Avernum becomes nearly as repressive as the Empire. Some rebel takes up arms and tries to overthrow the Avernite government to return to Avernum's libertarian roots. You get to pick your side. It's like A Small Rebellion all over again, only underground! You don't even have to make Avernum more repressive. Just use the Scimitar. By Ephesos: Quote: Gah!!! No!!! Anything but that! It just screams, "I've got hordes of progressively harder monsters for no apparent reason!" Crap. There's an evil overlord quote that works perfectly with this, but I don't have the list on this computer. Guess I'll just have to ad lib... -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will not use spawners to progressively populate my dungeon while the Heroes are in it. Instead, I will plan ahead, so they are crushed the moment they enter.
-
The main problem with a drop-in villain, such as demons, undead, or now the Vahnatai, is that they are seldom developed. Vahnatai as villains had potential: they aren't pure evil, just their schewed honour system lead them to evil acts. Why should demons be treated different? I'm making a small BoA trilogy, and eventually the villains will be demons. And I'll (gasp!) actually be giving each individual demon a character, a purpose for attackng, and 'redeeming' qualities. I'm curious to find out whether they will be seen as more or less evil than before. EDIT: By Ephesos: Quote: No... Grah-Hoth was killed/banished in A1. So was Adze-Haaki. So it won't work. So says you... (Don't worry, Grah-Hoth won't appear in my scenario). -------------------- IF I EVER BECOME AN EVIL OVERLORD: I will not turn into a snake. It never helps.
-
All this Nephar talk reminded me of something: remember the, ummm, stupid Sliths in A1 & A2? Not the barbarian ones, but the friendly ones that were only good for menial work. I remember something about a large number being born that way. You don't come across any in A3, and I haven't so far in A4? Does anyone know what was behind all that? -------------------- IF I EVER BECOME AN EVIL OVERLORD: All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcement and/or romantic subplot for the hero or his sidekick.
-
The usefulness of efficiency depends on your style. If you're a packrat, or a 'dungeon dabbler', your constant returning to town to sell your items makes the skill redundant. However, if you prefer to blast through the opposition in one fell swoop, and don't like the idea of holding your spellcasters in reserve until they are absolutely needed, efficiency is a very nice skill to have. -------------------- IF I EVER BECOME AN EVIL OVERLORD: All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief.
-
Great ideas, everybody. NOW CHANNEL THAT CREATIVE ENERGY INTO A BoA SCENARIO!!! -------------------- Blades is not dead. Actually, it's technically not alive either. See, it's a hunk of C code...
-
I don't remember anything anvil-related in A3. When you talk to X then, he talks about the Xian items. In fact, X is coherent in A3, and almost sane. Hopefully, he's back to his usual self in A4. -------------------- IF I EVER BECOME AN EVIL OVERLORD: No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot.
-
By Arachnid: Quote: The silly skill graphics are gone! Maybe JV had copyright issues with Phil Foglio. Too bad, I love his work. -------------------- Funny, she don't look Druish. - Barf (Spaceballs)
-
The changes to Tool Use threw me for a loop at first too. In A1-A3, it was "Bing! All doors are now open". In BoA, it was "Bing! Now use your rogue for the rest". Now, I'm no longer able to have priests and mages who do nothing but max out on Intelligence, Mage/Priest, and Magery. By the way, does anyone know why JV swapped the graphics for herbs? Spiritual is now Energetic, Graymold is now Spiritual... Arghhhhhhhhh!!! -------------------- IF I EVER BECOME AN EVIL OVERLORD: The hero is not entitled to a last kiss, a last cigarette, or any other form of last request.
-
Can't help you here. Since I don't feel like making a new topic on A4 bugs, I'll post here. On my way from Fort M. to Fort D., I came across a lizard cave. I came across quite a few giant lizards and one 'gazer'. However, it had a giant lizard graphic (I know it was a gazer because of 'Tab' and the spells it was casting). Is this intentional? I miss the pink blob with the eyes. -------------------- IF I EVER BECOME AN EVIL OVERLORD: All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not left for dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal.
-
How could we have possibly forgotten the Burma Shave signs near Blackcrag in A3? Before they send us... to a grave... Alien Beasts use... Burma Shave. One of the better moments of A3. EDIT: Also, A4 seems to have a cameo of TM: Your conversation with this sailor is very short. It mostly involves his asking why you are in his room, combined with several harsh comments regarding your appearance, ancestry, and the availability of your mother. -------------------- Heroes: Where are the monsters coming from? Crisper: The pits of Hell! My aunt's cave! My pants! How should I know?
-
Also, there's the end-game easter egg in A3. Remember "... At the end, Pants on the west rune, and step on the east rune ..." (Or the other way around). It lead to the cliche dungeon (something like "and you see even more creatures inexplicably attacking you. They reach you, slobbering, and blah blah blah blah). After that, you reached the cliche town, complete with JV cameo. I still liked the crazy monks better though. EDIT: "Fiesty slap of pain!" was the only monk quote that originated with JV. All the rest were from the aforementioned bad action flicks. -------------------- Fiesty slap of pain! - Monks of Madness
-
Trying to find dead necromancer whose name starts with H.
Dintiradan replied to Milla's topic in Second Avernum Trilogy
Quote: It's funny that your adventurers don't stop collecting body parts until the quest is completed, even if the appropriate number has been reached. Why does my party need five mottled bat wings when Lark only wants three? Dikiyoba. Obsessive-compulsive adventurers? -
A4 - Singleton party
Dintiradan replied to Punctuation rains from the heavens's topic in Second Avernum Trilogy
I'm so sad; no more Nephil archer on Torment. In BoA, it was Nephil archer with Fast on Feet & Brittle Bones, with a disgusting amount of DEX, Bows, and Sharpshooter. Worked pretty good (APF was weird though). I change him to FoF & Deadeye in A4, and I'm feeling pretty good after mowing down a couple goblins. Then I run into baddies I can't drop in one shot. Stupid eight moves per round. Stupid changing Attacks of Opportunity into "slowing down" (NO! 9AP -> 1AP!). I renounce all claims I made on how I liked the new combat system. Oh well. Maybe I'll try "Hard" instead of "Torment". Hmmm. I'll continue the trend with MP. -------------------- ANOTHER SHUBBERY!!! - The Knights who say Ni (Quest for the Holy Grail) -
Coolest thing about Avernum 4?
Dintiradan replied to Punctuation rains from the heavens's topic in Second Avernum Trilogy
I'm very happy the job boards from A3 have remained. While I haven't gotten that far yet, I look forward to area-effect spells. The new AP system seems promising: a fighting retreat using your meatshield is now a plausible tactic. EDIT: Nope, no longer like the new AP system. My nephil archer with Fast on Feet can no longer rely on "Take Attack of Opportunity, move four spaces back, shoot". Stupid "slowing down". Now just to master the art of playing with a mouse instead of keyboard & keypad. No 'Look' command? Arghhhhhhhhh!!! -------------------- Stoppus Badguyus! - Larry Gardener (OotS) -
By Raiden: Quote: i miss old game system, this new looks too much like geneforge,liked old one more. I find I usually prefer ASCII graphics over mediocre ones. A1-3 graphics had so little detail, it was all up to the imagination. A4 graphics have much more detail, but not enough for realism. -------------------- Camelot! Camelot! It's only a model. Shh! - Quest for the Holy Grail
-
Quote: Luckily for Dikiyoba, Dikiyoba liked both nephil graphics and the other slith graphic. I liked them to. However, after playing four Avernum games, it'd be nice to get something different. Anyway, I just put the demo on my machine (A loading screen. *SNIFF* Awww, Avernum's all grown up). I'm looking at the graphics for something to use in my scenario and I see something that makes me scream. Avernum 4 has become the latest in a long series of games that have a beholder rip-off (Granted, it has nine eyestalks, so it just barely squeezes past the OGL). More signs JV is losing his originality. PS: Does anyone know how to make the mouse move any faster? It's driving me crazy! -------------------- Can you guys see a contact lens the size of a dinner plate? - The Beholder (Big Stick)
-
Arghhhhhhhhh!!!!!!!!! Why do my parents have to have dial-up? EDIT: Yes, I intentionally spelled it with 9 'h's... I will be counting the hours until I get access to the high-speed at school. EDIT: Actually, I'll wait until JV releases it. This smells... fishy. -------------------- Well, I meet a lot of people, and I'm convinced that the vast majority of wrong-thinking people are right. - Monty Python
-
should i get avernum...
Dintiradan replied to YamiNoRyuu's topic in Avernum Trilogy (2000-2002 original versions)
I've yet to play A4 (March is coming too slowly!), yet I don't think it will be a problem to play it first. Jeff did a pretty good job in A2 and A3 summarizing what came first. Personally, I played the A3 demo first, and had few problems figuring out the history. It all boils down to how much money (and time) you want to spend. If you just want to buy one game, I'd recommend downloading the trilogy demos, then playing A4. I've found the quality of the games have increased as the series went on, and (hopefully) A4 is even better. -------------------- I've seem to misplaced my sanity. Have you seen it?
