Swimmin' Salmon
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Posts posted by Swimmin' Salmon
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It then becomes clear we don't all share the same morals.
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Thuryl, rather than castigate those who profess the desire to stand up and fight for freedom (yours and theirs) why not congratulate them and hope for success? Why must you provide doubt that either they will succeed or carry through with their mission? It doesn't seem to serve any purpose other than to further the cause of the invading forces.
But you knew that, otherwise you wouldn't have wasted time posting the messages.
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I'll join the fight to free my country from invasive forces. Anyone who wouldn't, doesn't deserve to live in a country that does have freedoms.
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An "open script" button. Not sure how easy it would be to implement, but it would make life much easier in so many ways. It should just open whatever script(s) are associated with a given floor/terrain/creature, and ignore blue rectangles.
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Quote:Originally written by *i:
We expect judges to be honest in the initial rounds. After all, there is nothing at stake other than bragging rights really so I don't see the consequences to be too bad. -
Quote:Originally written by Kelandon:
And a scenario gets entered in exactly one category? That is, a Newcomer scenario is only a Newcomer, and not a Small or Large?
But, whatever. -
Utilities are eligible.
Scripts are not part of this contest.
Those were the two categories that were discussed, it was decided to have a script contest in a few months, probably around March or April.
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Quote:Originally written by Kelandon:
Uh, given that this is an issue that affects us all, it'd be interesting to know what Salmon suggested. -
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Quote:From stealthdata.txt, A Small Rebellion:
// A Small Rebellion Custom Object Types
beginscendatascript;
// FLOOR TYPES
begindefinefloor 135;
import = 95;
fl_name = "Floor With a Crack";
fl_which_sheet = 500;
fl_which_icon = 3;
// TERRAIN TYPES
begindefineterrain 430;
import = 200;
te_name = "Locker";
te_which_sheet = 500;
te_which_icon = 0;
te_ed_which_sheet = 510;
te_ed_which_icon = 0;
Do similar things with your scenariodata.txt file in order to add them to the scenario.
Edit - formatting for clarity, hopefully. -
Quote:Originally written by Thuryl:
Quote:Originally written by Pope John XX:
I wasn't talking about the English language. -
Quote:Originally written by Ephesos:
But this is why the gods gave us flash drives.Quote:Originally written by Ephesos:
Anyway, I'm alpha-testing. Beta to follow. Gamma = release. -
Quote:Originally written by Dikiyoba:
Originally by Delicious Vlish:Quote:So... Has anybody encountered the Battle Omega yet?
Still haven't figured what his weakness is. The Shaper Council Crypt remains unplundered. -
I've sent in my scores and comments. (Please post-date appropriately.)
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Was anyone able to get into the hidden crypt? I read som message dialogs in that script which seem to indicate that it was a vahantai. WTF? I thought Jeff had said that there was no mix between the two games. It must be a red herring.
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In talking with several designers last night, and in light of the recent call for a utility beta, I want to remind all designers that they should be issuing beta calls by the 10th for any scenario they hope to have ready for the contest.
That is all.
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Aside from boneheadedness, no problems so far. But the boneheadedness did set me back. I'll play more now.
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Send it to me as well. Spidweb at earthlink dot net. I've got a powerful need for a dialogue editor and run Windows 2000. Thanks.
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Looks interesting. I'll give it a whirl in 2007.
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What interests me is that everyone is so careful to only release good scenarios. BoE has quite a few pieces of crap, and the author not only learned from the mechanical aspect of the process, but by the critical reviews of the the work.
So, by all means work on those scenarios, and finish them. Once released, they can only make you a better designer. Or kill you. Either's possible.
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Dude!!!
The parade was the best cutscene ever! How did you mangle your game so as to not see it?
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Or, parade might be a mangled word. Your choice.
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This should also leave Smoo plotting ways to make a more effective villain. Only 1 out of 4, with 3 scenarios....
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Quote:Originally written by Emperor Tullegolar:
Quote:Originally written by Delicious Vlish:
Back in my day, we stared at @ all day.
All we had was text. Beautiful, beautiful text. -
Quote:Originally argued by ET:
It seems someone finally hit me with a reasonable argumentQuote:Originally phoned in by ET:
I personally have not forgiven them for using the bomb
Let's Play Avernum!
in Avernum Trilogy (2000-2002 original versions)
Posted
Neat stuff.