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I_am_a_Minotaur

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Posts posted by I_am_a_Minotaur

  1. Also, it's easy to train BM to the kill level. The weapon damage is sort of high so with hasted QA you could match kill, but to get enough QA you need to ignore one of the other important warrior skills whhich once again screws up damage or if it's parry, gets yo killed to fast. I think that if the problem of strength was not there and ethereal bindings were better, the Warrior would be around infiltrator level at endgame, but with the current problems it's not going to happen.

  2. I just finished G4 last night at 10:30. I have to say that this is the best game I have ever played. The Drakonian politics were very well done and as SoT pointed out, so was Ghaldring. I loved the incorporation of the Alwan-Greta rivalry, and I liked how the main characters actually did something. The whole Geneforge before your first level was very well done and very interesting to the plot line. The Shaper game ending with the final charge was very well done. I just love G4.

  3. I have only played the game so I may have missed something so do not rely on this.

     

    When I started playing I was all excited about how, with the new action point system, the Warrior would be much better in melee. It was not. In melee, without magic, if you want to last long you need good armor. With the lower increase to encumberence rate increase from strength you had to waste many precious skill points on strength. The armor weight seemed to not have been decreased enough for you to have the best (and heaviest) armors without having massive strength. I needed 12 strength, by Moseh, to have the best protection.

     

    Another problem is that it would be much harder without a creation to back you up. Since you're a melee warrior you want a ranged creation to back you up. This means that since you aren't going to spend many points on intelligence, you want a fourth or third tier creation. This means Wingbolt, Kyshakk or Drayk. I personally chose Wingbolt, mainly because of using no canisters (I was a Shaper), but I would have chosen it anyways. You then need to use up more skill points for magic or fire shaping.

     

    There is also the problem of leadership, mech and luck. This uses up skill points that could be spent on melee skills and endurence.

     

    You now end up with far fewer skill points to spend. In G3 I had an average of 15 for fighting skills, strength and endurence. I also had high skills in mech and leadership. I had a tank for a character that could heal as much damage with his health sucking sword, as a rot could do. This game I had 19 in strength (early needed strength plus late game items), 7 in endurence and an average of 12 in melee skills. This game I had a lower level from the Artila/Wingbolt, less skill points from strength and less skill points from shaping.

     

    It may just be my bad playing or just being new to this game, but the melee warrior is alot weaker then the melee guardian.

  4. Quote:
    Oh, he's a pushover. Really.
    I've devoloped a tactic that works, but then he runs away and I don't know where he is.

    Quote:
    Just use batons, wands, and crystals, keep your distance, and watch out for his summons.
    If I kept my distance he would kill me in two turns. His esscence orbs really kill me. Also, I'm a melee warrior that has three in missile weapons and I've used up the wands that I've gotten so far. And I'm on torment.
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