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Posts posted by Kelandon
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That's what the Character Editor is for. The HLPM is supposed to make legitimate parties.
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That happens. If it gets more spammy, I may end up locking it.
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Toenail: oh, nothing. It's just more monsters, and blah blah blah.
It's worth seeing.
EDIT: And here I am assuming that E3's easter egg is the same as A3's, but I believe that I have heard that it was.
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Okay, so, to clear up any misconceptions:
GF3 has already gone through beta. It started beta a while ago (December, I think), and Jeff discreetly sought beta testers via a form on the web site proper. I think usually he uses most of the same people for every game. The beta testers also sign a non-disclosure agreement, which means they can't say anything about the game to anyone based on their beta knowledge, so it's no good asking them about anything.
And no, I'm not a beta tester. I have moderator status because Stareye judges me reasonably trustworthy and knowledgeable about board policies and procedures. That means I know no more about GF3 than anyone else here, except what we've seen from other games.
Spiderweb always released for the Mac first and Windows second, usually 2-3 months later, and so far, the creation of new forums for a game has meant that the game is coming out within the next day or two. As far as I know, Jeff keeps to regular business days, so a release on the weekend is unlikely.
That means that it will probably come out -- eh, if Ash is right, then on Monday or Tuesday, and I may have to lock a topic or two if "OMFG WHEN WILL IT COME OUT I LUVZORZ THE GENEFORGE" posts become too common. Making a sub-forum for a new game a week in advance is unusual for SW, but certainly not unbelievable.
I've been refreshing the GF3 page constantly since yesterday, just because I want to know as soon as the thing comes out, but my waste of SW's bandwidth is probably unnecessary, because Spiderweb likes to make announcements (in the Announcements sub-forum) when they release games.
For anyone new, that's what we know. If anyone else has any other useful information that they are able to share, feel free.
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I say 7. Jeff is actually collaborating with Djur on Pygmalion, and the first scenario for it will be Drakey's RiB. Alec and both Creators are actually all the same person, and they will win the first contest for the new system.
Or possibly tomorrow. You never know.
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Taking out the line breaks would fix the sig problem.
You'll probably want to use a shortened form of Numeric Input for this.
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No, but I can just put that in the header, which I probably will do when the game actually comes out.
And hey, that's an interesting point: what recycled tactical challenges has he used?
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There is a limit. With 40 levels of Riposte, my character was Riposting about 80-90% of the time. I have no idea what factors go into this, but I think the damage that it does is related to level ratios or something, because I was doing pitiful damage with it.
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In advance? I'm hoping very few, since there's kind of no point.
To get past the artilas, you have to use the new spell KABOOMIFY, which does 5d30+75.
At least, that's the sort of response that I'm expecting people to give.
Seriously, though, it might be useful to lay some ground rules for help topics. If your question is how to get past a certain combat, you probably want to include what your characters are, shaper classes and creations -- so if you were asking for help for the snow ambush screenshot, you would say, "I'm in [whatever location] and my party consists of a Shaper, a Guardian, and an Agent with no creations, and I'm trying to defeat a vlish and a gazer. How do I do this?"
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I think for the next version I'm going to put in a message that explicitly states this, because a lot of people ask about it.
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Don't touch item 506. You don't get that many items. Your item numbers have to be below 499 -- so you can neither import nor define anything above 500.
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Hawk King, please use punctuation and capital letters.
That is a start for skribbane code, but that won't do it by itself. You need to script it with a special ability -- the script for addictive drugs in the Codex is probably the place to start.
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Let me put it simply, aliklik: his post informed some of us of something that could not be said in any other way, something we didn't know before and do know now. I think we've skirted the CoC enough and it's time to drop it.
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Code:
it_floor_which_icon = 506;it_inventory_icon = 506;
Code:it_floor_which_icon = 0;it_inventory_icon = 1;
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There's a reason that he said what he did the way he did. The fact that you don't know it doesn't negate the fact that the reason exists, and others do know it.
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They have a number of maps, answers about sidequests, and locations of alchemical recipes and the third levels of spells. I don't have them in front of me, but they are quite complete. Not as complete as Avernum Annotated Maps, but as complete as anything made for A2, anyway.
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No, but now that you mention it, that would've been clever of me if I had been.
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He bruised his soft nectarines and apricots, and he bent his pennies. What's so wrong with that?
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It sounds like you should take a look at the pre-packaged scenarios, like Valley of the Dying Things.
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TREMBLE IN FEAR
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The hintbook for A1 is useless if you know about Avernum Annotated Maps. The hintbooks for A2 and A3 are pretty good, though, because although other sites do have pretty good coverage, nothing is as comprehensive and easy-to-use.
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I found Dragonlance really to start sucking after about the eighth Weis and Hickman book. From Dragons of Autumn Twilight all the way through Dragons of Summer Flame, I thought it was the greatest piece of fantasy ever written, and then they came out with that War of Souls garbage, and I decided I probably wasn't going to read any more Dragonlance.
I don't know what happened, but the War of Souls trilogy just struck me as idiotic. The characters were horrible, the plot was far-fetched, the writing was bloated, and resurrecting Tas yet again just struck me as wrong.
But Legends is probably my favorite fantasy trilogy I've ever read.
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Eh, I'll go with that for the time being and add new ones if anything comes up.
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List of things it can't do... other than a weapon calling a state upon hitting a creature, what else?
I can just put that in by itself if there's nothing else that jumps out immediately.
Geneforge 3 Futhorc Runes
in Geneforge Series - Originals
Posted
All of them. Look down and to the left of the lower-leftmost button.