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Mea Tulpa

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Everything posted by Mea Tulpa

  1. Perhaps this is a silly question, but what does your cheat script do that the built-in character editor can't?
  2. On Torment, the healing they get under that strategy is prohibitive. "OCD" does not even begin to describe what is needed to take down all of them on Torment...
  3. It only counts as a protomac if you spell it ][e.
  4. When I said "levels in dodge-enhancing skills" I indeed meant levels in a skill, not experience levels.
  5. The problem is it's not a 40% chance to dodge, it's a +40% bonus to your chance to dodge -- which often starts out extremely low (read: negative) against stronger enemies. You need an awful lot of levels in dodge-enhancing skills to get a respectable chance of dodging.
  6. Luck does not save lives in Geneforge. It doesn't in Avernum 4, either.
  7. How could this possibly be done other than using save files? The flags have to pertain to a particular timeline of a particular party. If I clear VoDT and save it as Save A, then continue on to clear ASR and save it as Save B, then reopen Save A on go on to play ZKR, the game should have flags from completing VoDT but not ASR -- and that will only be the case if they are tied directly to the individual save file. In which case, they may as well be in the save file itself...
  8. The feeder abilities seem to be more or less interchangeable. Or at least, I have often noticed that I can raise a score by adding either 2 Luck, 2 Roman Training, or 1 of each, when it won't raise for 1 Luck or 1 RT.
  9. Endurance sucks in every Spiderweb game. It's often worth buying a couple of cheap points later in the game, but (with the exception of Geneforge 4, in which its impact was ramped up) it has such a small impact on your HP, percentagewise, that it's rarely worth paying attention to; the fact that it is entirely dependent on PC level is just kicking a dead horse. The bonus to resistance stats has never been particularly noticeable or useful, either.
  10. IFM, your post is inflammatory. And you attacked Ceylon for making a simple observation. Consider this your official warning with regard to making personal attacks.
  11. The Misc. reference was clearly to the scripts.
  12. Getting to 10 natural AP is HUGE as it gets you an extra attack every turn, including when hasted. Melee fighters actually care about it the least since everyone else can fire off shots without moving at all. If you are only working with one character, or are cheating to get extra shields, the bulwark is by far the best option, as the AP boosting shoes have a big penalty and the armors are significantly worse than other options. This is assuming you use the Cryos Spear (in a quick use slot) for the other extra point.
  13. What real editor? Avernum 4 has no editor.
  14. Why not post all your odd questions here?
  15. If you have been marked as a murderer, you can't remove the curse. You could cheat to remove the mark and then remove the curse normally, however. The curse is, as far as I've seen, hardcoded, so you can't remove it with the editor.
  16. I think the formula in the bazaar is that you need to cross the rune AND steal 1 or more items. Would that make sense with your results s?
  17. I think it's just completing Goagh-Nar that gives SVF an infinite supply of Healing Elixirs to sell. (Maybe it was Aethdoc instead?) You can also make Restoration Brews, which provide even better healing.
  18. The Guardian Spirits never leave after finishing a task. It's in the original Nethergate that they *always* leave after a task. Are you sure you set off all the alarms, then left town entirely?
  19. Synergy -- are you sure about the number of boxes? In my testing triggering a single alarm would result in your being jailed. There are however several different ways to avoid triggering the alarms, including Tool Use, Luck, and a Guardian Spirit.
  20. What Thuryl said. I mean, if you know how to code, you can theoretically write your own game engine, right?
  21. All the data files that aren't in the "Scripts" folder are in a format that's not really interpretable or editable to players.
  22. There's an extra button hidden near the stairs that opens the gate you need opened.
  23. Quote: Originally written by Dr. Johann Georg Faust: The world is rural and not heavily populated, so first names would suffice. But this isn't true of any historic rural worlds with an Ermarian level of civilization. Furthermore, much of the surface is heavily populated by the Empire, and people clearly came to Exile from there. Names just aren't use much. That's all. And the games give us Erika Redmark, Rita Cskany, Carol Hamer, Patrick Padraig, Cecile Vidican, Gabor Krizsan, Mariann Krizsan, Tor Gunston, Jordan Bojar, Gilda Radner, Genevieve Radner.
  24. Trainers have annoyed me -- a LOT -- since G2. I have taken to playing spidweb games with one of the following cheats, because my compulsive min-maxing makes the games suck if I can waste so much time thinking about trainers: 1) If I use sp on a stat early on that I could later train, when I reach the trainer, give myself credit for it and go shopping with the editor 2) Infinite gold, this solves the trainer problem by allowing me to use them as soon as available and also means I don't have to spend forever picking up and selling @#$%@# trinkets... I tend to use this one with singletons, who are unlikely to have anything they can't afford by game's end anyway but have no room to carry stuff.
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