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Mea Tulpa

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  1. Mea Tulpa

    Animated Avatars

    I think the more accurate statement is that nobody is aloud in General.
  2. It does sound a lot like Ecco, with 12 years of graphical advancements inserted into it. I downloaded it and am going to try it sometime soon, so I guess I'll see.
  3. Mea Tulpa

    Animated Avatars

    STUDENT OF TALKING TERMININITY OVER EARLYFINITY
  4. Originally Posted By: Student of Trinity The 120-hour full-steam week isn't what anyone could sustain for very many weeks, or what many people are ever motivated to do. But it's possible. And it's what people would do, if they knew that if they could keep it up for a few weeks they would cure cancer, or save a loved one's life, or become very rich, or end a war, or otherwise shatter time and bring back the dead. This. Five out of the last seven summers, I have disappeared from the internet and worked 15 to 19 hours per day (what rare breaks there are I haven't included in those hours) for two months straight, with five 24-hour periods off during those two months (and the last two summers, I worked during parts of those days off too). That ends up being very slightly less than SoT's assertion, but only because of the five days off, so for as much as 2 weeks at a time it almost precisely meets his description. The work is pretty demanding both mentally and physically. Each summer, 120 to 160 other adults have done it with me, and another 400-600 have applied and been rejected, even though the money sucks. Why? Because of what SoT says above. It isn't a cult, but it is such a critically meaningful and developmentally provocative experience for people that it might as well shatter time and bring back the dead.
  5. Having an OPTION to increase the view beyond 9x9 would be great. However, keep in mind that this would (visually) break some old scenarios that assumed the player would never see more than 4 squares away from him.
  6. I encountered this on mac, though only by using cheat codes to remove fatigue mid-round and repeated Adrenaline Rush. I can confirm that it exists and strikes at 32 AP. I'm impressed you got it to work without cheats.
  7. If you want to be really technical about it, you could turn crystals into items in one place in G1. Crafting itself wasn't new in G3, but it was significantly expanded, and the enhancement items were totally new. Important, no. Amazing, no. New, yes.
  8. What new graphics? Do you mean the fyora? The graphics were almost entirely identical to G2's.
  9. Originally Posted By: Lilith One thing that can help is casting Slow on him; for some reason, he's only level 2, so he'll very often lose a turn if he's slowed. Wait, Slow's chance of removing a turn depends on enemy LEVEL?
  10. Something else Steve Jobs and Jeff Vogel have in common: having creations with the same names as their daughters.
  11. Also note that the bonus you get from spell levels, Spellcraft, and Mage or Priest Spells is multiplied by 75% (at least for damage spells, not sure about buff durations). The instructions omit that part.
  12. What brought you away from Australia?
  13. Oh, Quickdraw. And Hyperscript. And the Macintosh Toolkit, and all of their friends... where have you all gone?
  14. The data you have absolutely does not support the conclusion that any of these skills increase its damage, aside from Lethal Blow. (The data on LB seems to be in accordance with my estimate of 40% increased damage, though its hard to know since you didn't separate data for LB activations and regular hits.) Forget any fancy statistical analysis -- obviously, increasing Intelligence isn't going to lower the damage, so we can automatically discount any variation of less than 3% as statistical noise -- which makes a lot of sense given that the range of our control data is nearly 50% of its own mean! The only part that makes me wonder is the 8.5% increase from raising all skills except LB to 40, since that is higher than any other increase (aside from those for LB). The most likely explanation is, I would think, that Anatomy is impacting it, although the 20 Anatomy data looks a little odd then.
  15. "Damage done is unaffected by your weapon or melee skill or the strength of the enemy's attack." I assume you also did something to test this assertion, like comparative tests with different weapons, skill levels, and stronger enemies... right?
  16. Actually, X pretty definitely derived from a persona on talk.bizarre, Mr. X of X Industries.
  17. Yeah, it sounds like either overheating or battery failure, but since you have a desktop we can rule out the latter. We know the Avernum 6 puts a LOT of demand on your processor, more than most of us seem to expect. Do you run any other programs with comparable processor demand?
  18. Hmm. So here's what we know. - It seems to be possible to get lethal blows with any targeted attack that deals damage. - It does not seem possible with AoE attacks. - Lethal Blow skill affects chance to land a lethal blow, but not the damage increase. - Something can create a situation such that lethal blows will occur with melee attacks, but not single target magic attacks by the same PC against the same enemy.
  19. Scientific Progress Goes "Bing"? Yes, it does. Well how about that. Huh. This bears further testing. Something else must have been affecting the Lethal Blow chances when Synergy and I tested.
  20. No, it's a beta testing occurance that has changed, or so Synergy and I concluded. I have tested exhaustively and haven't seen a single one. I challenge you to produce a single lethal blow with a spell with the current version of A6.
  21. Thanks for the picture, Sade. I assume you are using Windows (just in case this is a platform difference, which I would doubt)? The funny thing is that it won't activate for spells, but it will for scrolls and wands. Really weird. I am tempted to double check that other stats don't increase wand damage. Has anybody checked this?
  22. Whoa, really? No, scrolls and wands don't count as ranged weapons in Avernum. Huh. They do in Geneforge -- I wonder if that's a carry-over. Can anyone else confirm this?
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