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Dragyn Bob

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Everything posted by Dragyn Bob

  1. Due to saving and a horrendous memory, I've forgotten what I'm supposed to be doing and how to advance the story. I think I'm supposed to be making a deal with Grimly, but I can't find his fort which is supposedly in southern nephil lands. Do I need to talk to someone first to find it?
  2. Ahh, I get it now. That ones tricky. Thanks for the help.
  3. Hrm, I really seem to suck at this scavenger hunt. What is the island outpost where Odashai (I'm assuming, although it could be some other ascended person) can be seen everywhere but is a bit stiff? I thought it was the statue at Urlek, but that's not an island and I couldn't find it anywhere in the shrine anyway.
  4. That's what I figured when I first read the note, but I couldn't find it after searching everything. I guess I'll try again though. Also, how do I get through the Kuntalass hideout? I always get trapped in the part where the portcullises close and archers murder you. Are singletons not supposed to play?
  5. Whee, I forgot all about Erasmus, thanks. Anywho, about the scavenger hunt, what place of learning has neither books nor teachers and has something that flies from a pole?
  6. Hrm, I talked to Elysia about Shamus, but what do I tell his nephew to finish the quest?
  7. For some reason I've started over from the beginning and have somehow become stuck. Where do I find evidence that Uncle Shamus is gone? The story won't advance until I do.
  8. I don't think you can make the buttons say "Attack" and "Pay", but there is a node that gives you 1, 2, and cancel. You can just tell the player what each button does and follow accordingly.
  9. You may have to set it after you put all the pieces together, I don't remember.
  10. I'm thinking Shyguy probably should have submitted it to Alexandria too or something.
  11. You have to kill the ice drakes and put a drake necklace on each pedestal in the four corners of the cave. Then you can open the trapdoor and find more goodies.
  12. I know what every battle means, I couldn't remember if they were in the outdoor battles or not. So nyah.
  13. I think the NPC's in DMII also fight in every battle.
  14. That wasn't so much poor programming as you being a cheater and killing the dragons who wheren't supposed to die.
  15. PM = Private Message, a tool available on the board system where you send messages to other users.
  16. I'm surprised that Relhan isn't included in this list. He made a lot of excellent graphics.
  17. One problem that a lot of scenarios have is not necessarily a lack of people to sell you things, but a lack of people to buy things from you. Many scenarios contain a lot of useless loot that the player may or may not want cluttering their inventory when it could be turned into a nice profit instead.
  18. Not distributing the editor with the demo version would be a foolish thing to do anyway. Although I do remember reading somewhere that the editor would not be packaged with the game itself for various reasons.
  19. The Avernum series was a remake of Exile, so it was supposed to be esentially the same game. Geneforge 2 is a sequel to Geneforge, so it's different in the sense that Exile/Avernum 3 is different from Exile/Avernum 2.
  20. You cannot play it in a window because Geneforge changes the resolution of the screen and is, as RealityCorp said, meant to be played full screen.
  21. Generally, this forum is intended for Spidweb related tech support.
  22. E3 has been ported to Linux, don't know if the others will work on Wine. No reason they shouldn't.
  23. Vince's member number suggests to me that he is an older member in disguise, but who knows. Perhaps it really is the almight Vince Fizz!
  24. Your scenario was such an amazing piece of work, I thought it should be put in a hall of fame somewhere.
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