From Nioca on the CSR:
Overview - In this scenario, you play a soldier. A very strong soldier, one who slaughters everything in his path. And everything near his path, and everything that might come near his path in the near future, and everything within 10-mile radius, just to be sure. In fact, everyone you meet tend to have their lives end within the next ten seconds or so, save for the bosses, who last slightly longer. I only counted about 5 characters you didn't wind up killing. The ridiculous amount of power you wield furthers the goal of butchering anything that moves. None of the combat was at all challenging, save for the final fight.
Combat - Horrifying. As mentioned in the overview, combat was awful. I half-suspect TM made this scenario for the sole purpose of showing how massive amounts of hack-and-slash cause intense boredom. Almost all of the enemies are so underpowered that it's pathetic. The only fight that actually had difficulty was the final fight, which was actually hard. Though I suppose that may have been just from my senses being dulled by the repetitive slaughter that had preceded it.
Design - Fairly good. Nothing particularly spectacular or noteworthy except for the mountain. Towns flowed smoothly and effectively, and are competently designed. Outdoors were similar, though nothing outstanding was present.
Graphics - Excellent. This is Avatar's one strong point. The scenario has incredible scenery and an excellent environment. Some points rival Ephesos's work in terms of beauty. It doesn't make up for everything else, though.
Balance - Poor. The loot balance was fine, but your character is given far more power than is needed, save for the final fight. Enemies are too weak, including all but the final boss. If this singleton was taken into similarly leveled scenarios, he would likely blow through any and all combat. Since the character is a pre-made, and isn't really supposed to leave the scenario, I won't let that count much against the score.
Technical - Decent. There's a few neat tricks here and there, but nothing really worth mentioning. Scenario functions without bugs, as far as I can tell.
Gameplay - Bad. Just not fun at all, unless you enjoy slaughtering hordes of under-powered enemies for no reason.
So, with all that said...