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About Randomizer

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    Tormented Battle Mage
  • Birthday 07/04/1961

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  1. It isn't a bug, bug a deliberate decision by the game designer. A bit of pain to have to go so far to get back.
  2. When you can't use mental magic effectively, you need to slowly move into the area to draw them off into melee. That area unfortunately will swarm you so you need to position yourself with the terrain and make it so most don't have line of sight on you. You may have to retreat a few times to avoid getting too many at once especially the magic attackers.
  3. It depends upon the game and operating system where the saved folder is stored. The oldest games lets you store them wherever you wanted. But most of the games in the last few years have the path specified and in the case of Geneforge 4 stored inside the game folder. I never tried to find the code line that specifies the path, so I can't help you. It maybe hard coded into the game.
  4. No other way but fighting through. You can avoid some fights with monsters by minimizing exploration.
  5. Return Life needs a Balm of Life potion and in some cases you may not have been high enough level if the character was dust.
  6. Did you go and follow him past a magical barrier? I remember it being a long hunt to finally kill him.
  7. It's taken several games to get it fixed this much. The AI used to come up with some convoluted paths to move characters in melee that caused you to waste a turn. Eventually you get a feel for how far away you are and move yourself in small steps instead of relying on the AI.
  8. This is one of the hardest fights in what should be an easy area. I forgot most of what I did to win this one, but I do remember getting rid of the priest so he can't keep healing them is very important. There's nothing like seeing all your hard work damaging them almost to dead go away in a single action. Keeping your party mostly away from them except fighters in key. You might waste consumable potions to protect squishy characters. Welcome to Spiderweb Software. Please leave your remaining sanity at the door. The little you have left from trying this fight.
  9. Enduring Barrier can still give a pretty big boost to health that can keep a character alive through several hits in one round. You can only start a character with Priest or Mage spells up to level 6, but those make a big difference over default characters.
  10. You might have talked to the wrong Vahnatai or missed the right dialogue option, there are three of them. You need to keep trying until you get the message about them consulting maps to tell you how to get inside. The one about Erika is on the west and I think you need the one on the east opposite the one you talk to.
  11. There are beasts that appear away from her that shield her from attacks that you need to kill repeatedly since she makes more of them. You want range attacks since you won't be near Lady Antje when you take care of her beasts.
  12. Carsta'arl can be found by exploring and lots of fighting with his minions. It's not a straight path with I believe you having to change levels a few times. Nathalie's message is in the chamber where you first fought the drake. It's been awhile since I played that game.
  13. Avadon starts out as pest control and the pests just get larger as you progress.
  14. Slarty didn't put an explicit question in the poll, but some players will only play either Geneforge or Avernum/Exile.
  15. I have a car, but avoid driving because of all the accident aftermaths I've seen. Two were cars rear ended leaving parking lots because the driver behind them was watching traffic and not the car ahead of him/her. A car made a right turn over a sidewalk and ten feet of gravel into a sound barrier wall. Another car was struck, knocked over a sidewalk, a ten foot drainage ditch, and then into a sound barrier wall. Then there was the guy waiting to be an accident as he was writing on a clip board using his steering wheel for a desk top. It may be newer players only come here to post when they have a problem with a game and decide they want to continue instead of playing another game.