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Electrified Fields


Synergy

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Has anyone figured out anything useful or skill point-contributing or reputation-enhancing to do with the four refugees on the east edge of the electrified field area? All I have ever been able to do is convince them to go east toward Dillame, and then they leave. But there is no notice of any effect this has for me. Is there anything else that can be done with them?

 

-S-

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I briefly played two games, one after helping them and one without, to see if there was any difference and I couldn't find one. I suppose checking the scripts would give a definitive answer.

 

—Alorael, who leaves that as an exercise for the reader. Ah, such a wonderful way of shifting the burden of doing work!

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