Tenderfoot Thahd Beastworker Posted December 9, 2008 Share Posted December 9, 2008 ok, so i have been reading on these threads for a while and im still not sure what min-maxing is. I'm sure it has something to do with spending skill points. Can someone tell me in laymens terms. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted December 9, 2008 Share Posted December 9, 2008 It's just a fancy word for optimising. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted December 9, 2008 Share Posted December 9, 2008 The first and last word on min-maxing. Actually, here's another word. "Damn your merely casual attention to the physics that govern our fickle-fated world!" Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Beastworker Posted December 9, 2008 Author Share Posted December 9, 2008 I am playing with a slith custom pole, a Nephil custom bowman, a slith custom priest, and a slith custom mage. I might be wrong with all being custom, but i figured maybe it would be a good idea so that i can kinda maximize the starting skill points. The slith melee, i looked at the starting stats for a slodier and basically instead of using sword, i put those points into pole. Same with the archer, priest, and mage. Maybe someone might give me some advice to were i can maximize my skill points into skills that I will need and maybe what max i shouldn't go over. Like say in traps i shouldn't make that skill higher then 15. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted December 9, 2008 Share Posted December 9, 2008 Slarty gave a lot of good advice already in the min-max topic. —Alorael, who thinks the game is more fun and not too difficult to play on normal if you just experiment and figure out what works for you. Slarty's ideas are all good for making sure you don't go too horribly astray, though. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Vahnatai Posted December 9, 2008 Share Posted December 9, 2008 About traps- max useful level of Tool Use is (in my opinion) 20. No sense going higher. But i recommend to have 18 level in it and wear gloves +2 when using this skill (Tinker's Gloves) - you can find them....i don't remember exactly where, but probably in Tranquility or close to it. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 9, 2008 Share Posted December 9, 2008 Tinker's Gloves can be found at Khora-Vyss and Tinker's Bauble at Lake of Trials. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted December 9, 2008 Share Posted December 9, 2008 With items you don't need more than tool use of 18. Anything more is for quests and isn't worth doing it. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Vahnatai Posted December 10, 2008 Share Posted December 10, 2008 Lake of Trials? Where is it? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted December 10, 2008 Share Posted December 10, 2008 The Lake of Trials is a secret zone off the tunnels you pass before reaching Highground in the Azure Gallery. Walking over the color floor sections open and close secret doors that will eventually open a door to the north. There are 5 tests or trials that each have item rewards leading up to a few really nice items. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 10, 2008 Share Posted December 10, 2008 "Bit" nasty place to smash some monsters and other nasty stuff. Special place, no need to do it if doesn't want to, best to do when ready to move Vahnatais land. Quote Link to comment Share on other sites More sharing options...
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