Tenderfoot Thahd Cyber_Skaarj Posted January 23, 2006 Share Posted January 23, 2006 I'm currently in the midst of writing a guide for playing as a Shaper in Geneforge 3. At this point it's about 1/3 done. I'll be putting it on the net once it's 2/3 done, which means it'll have advice on early to mid-game. I'll be submitting it to Gamefaqs and if successful, I'll post the link to it here. I hope you'll all like it. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted January 24, 2006 Share Posted January 24, 2006 I hope you go through the mass number of posts on this forum first, to see if there is anything that has been discussed before. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Cyber_Skaarj Posted January 24, 2006 Author Share Posted January 24, 2006 I've taken a look at all those posts, but I can't find anything that's been written about the subject... So I think it's safe to say this'll be a first Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk MagmaDragoon Posted January 24, 2006 Share Posted January 24, 2006 Good. Write a guide and upload on GameFaq's is an excellent choice. Keep writing and good luck! Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted January 24, 2006 Share Posted January 24, 2006 There is a fairly detailed walkthrough for G3 already on GameFAQs. It isn't specifically designed for Shapers, though, so strategy should be a big part of the guide. Other people's opinions (and strategies) could add to your guide. Dikiyoba. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Cyber_Skaarj Posted January 25, 2006 Author Share Posted January 25, 2006 I'll open it up for others to add their thoughts once the completed guide's been posted. I just need to get it to version 1.0 first... It'll come out at version 0.7 once I've taken the character through Dhonal Island. I'm basically playing through the game again to make sure this guide comes out right, don't want the thing to come out wrong because I forget a few details. Quote Link to comment Share on other sites More sharing options...
Fledgling Fyora Nick Leafstorm Posted January 29, 2006 Share Posted January 29, 2006 Great idea! A Specialized guide could be really useful in a game like this, since you don't want to send a Shaper through a combat-based area, or area portion. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted January 30, 2006 Share Posted January 30, 2006 I hope you give it up. Matt P (in this forum the account Schodinger) had already done a very thorough walkthrough, many people including myself had helped. Actually he wrote all spiderwebsoftware games faqs ever since avernum2. So if you want to do a faq, try avernum4. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk MagmaDragoon Posted January 30, 2006 Share Posted January 30, 2006 Quote: Originally written by Hume:I hope you give it up. Matt P (in this forum the account Schodinger) had already done a very thorough walkthrough, many people including myself had helped. Actually he wrote all spiderwebsoftware games faqs ever since avernum2. So if you want to do a faq, try avernum4. Yes, the guide isn't bad, but why someone musn't write another FAQ? (The Matt P's guide has an error, don't you know? ) Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted January 30, 2006 Share Posted January 30, 2006 Quote: Originally written by MagmaDragoon: Quote: Originally written by Hume:I hope you give it up. Matt P (in this forum the account Schodinger) had already done a very thorough walkthrough, many people including myself had helped. Actually he wrote all spiderwebsoftware games faqs ever since avernum2. So if you want to do a faq, try avernum4. Yes, the guide isn't bad, but why someone musn't write another FAQ? (The Matt P's guide has an error, don't you know? ) You don't know much about gramma, do you? Of course faqs have errors, you seem have no idea how much effort must be paid to do one as good as Matt P's. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk MagmaDragoon Posted January 30, 2006 Share Posted January 30, 2006 Quote: Originally written by Hume: You don't know much about gramma, do you? Of course faqs have errors, you seem have no idea how much effort must be paid to do one as good as Matt P's. Sorry, I don't want to offend you and Matt's work (that is also my friend): the error that I said was not a grammatic error, but a not-fully-exactly information in it. Of course, that not make bad the FAQ. I know how much hard work is needed to write a guide. (if you want to say that MY grammar is bad, is because I'm Italian) Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Schrodinger Posted January 30, 2006 Share Posted January 30, 2006 I appreciate all the help I've received on FAQs, but I've found that well over half of all FAQs that get started are never completed. That's not to discourage you, but more an acknowledgement that writing a FAQ is hard (and often thankless) work. That said, it's not too bad to go ahead and write up a FAQ especially if you have a new view of things. I've written FAQs for games which already had guides simply because the guides were insufficient. Although I do try to make my FAQs very thorough, there will be things I miss. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Dikiyoba Posted January 30, 2006 Share Posted January 30, 2006 Thank you, Schrodinger for all your excellent guides. And Cyber_Skaarj, for your uncompleted guide. And anyone else who created a guide/FAQ for Spiderweb Software games. Incidently, Dikiyoba solved the nest-in-Pentil-Woods mystery of G1. Dikiyoba sent Schrodinger an e-mail about it a long time ago, but Dikiyoba was never sure if it reached its destination. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted January 31, 2006 Share Posted January 31, 2006 Quote: Originally written by Schrodinger:I appreciate all the help I've received on FAQs, but I've found that well over half of all FAQs that get started are never completed. That's not to discourage you, but more an acknowledgement that writing a FAQ is hard (and often thankless) work. That said, it's not too bad to go ahead and write up a FAQ especially if you have a new view of things. I've written FAQs for games which already had guides simply because the guides were insufficient. Although I do try to make my FAQs very thorough, there will be things I miss. Exactly my point. Even Matt P's excellent faq had many mistakes as far as I could see. As for luck, he failed to mention each point will +2% to hit and 2% chance to dodge. Also "Adds one point to each resistance and armor per point of skill" is not accurate, it only add to fire, cold and energy resistance and armor. I guess the official gf3 manual has more errors than his faq. If you still want to write a guide and have problems about the ruleset, you can ask me. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk MagmaDragoon Posted January 31, 2006 Share Posted January 31, 2006 Quote: Originally written by Dikiyoba:Thank you, Schrodinger for all your excellent guides. And Cyber_Skaarj, for your uncompleted guide. And anyone else who created a guide/FAQ for Spiderweb Software games. Yes. I absolutely agree. Thanks to Schrodinger. Forgive my posts up there, please. I mailed him too. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Cyber_Skaarj Posted January 31, 2006 Author Share Posted January 31, 2006 Almost done, just a few bits more to sort out and it'll be submitted to gamefaqs. Quote: Originally written by Hume: I hope you give it up. Matt P (in this forum the account Schodinger) had already done a very thorough walkthrough Yes, and it's one that I've frequently used to help with quests and finding items. However, I'm not writing a Walkthrough, I'm writing a general guide on playing as a Shaper character through ealry, middle and late game. What this means is tips on how to spend skill points, the sort of equipment that'll be useful, abilities to get, and so on. This is the first guide I'll have ever written, so when it's up, please go a little easy on the critisism Quote Link to comment Share on other sites More sharing options...
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