Rotghroth Rhapsody Contra Posted May 11, 2005 Share Posted May 11, 2005 When playing as a Shaper i went heavy on Battleshapeing for once, thinking that i might aswell give it a try. When i got to Harmony and got some training by the Shaper there i learned how to create Thad Shades, and i quickly realised how potent these creations could be. In G1 and G2 the shades were simply slightly harder to hit and did less damage when attacking, but in G3 it seems that the chance of hitting a shade creation has really been lowered allot. I pumped my Shade up to Dex 20 and suddenly the chance of hitting it had dropped to 0% for every creation on Harmony. My Thad was now invincible. I continued to pump Dex up to max (30) and the biggest hit % that a creation on Dhonald's Isle could muster was 5%, which is not allot. True, the Shade did not do allot of damage, but does it matter if nothing can hit it? I never got a chance to have the Shade test it's mettle against a Rotgroth but i do not think that the hit % would be much diffrent then 5% there either. I suggest that you all try it out and report back if the the Thad Shade can take on a Rotgroth, for as i see it the game was slightly broken when i could take on entire Dhonalds Isle with one creation without even giving the creation speed or blessing. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted May 11, 2005 Share Posted May 11, 2005 That's pretty cool. Next to the Minds, the Thahds are my favorite creations. I still have to get through GF1&2, but when I get to GF3, I'll keep your advice in mind. Stughalf tells me that Thahds look different in GF3 than they do in the first two games. What do they look like now? I can't find out myself since I have Windows. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted May 11, 2005 Author Share Posted May 11, 2005 Kinda like "Spellbinder" from Batman of the Future. Same shape as before but no mouth, eyes or face at all, entire body covered in circular tatoos kinda. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Skippy the bush kangaroo Posted May 11, 2005 Share Posted May 11, 2005 I think you will find that they are still susceptible to area effect attacks such as 'aura of flames' from Inferno Worms. When I played through the first time I concentrated on Battle Shaping and decided it was a mistake. Sure Thahd Shades were neat but they couldn't really hack it against the tougher monsters. Also, you were all right for most things but some monsters were just impossible. This was mostly because battle shaping is all about melee attacks. Burning shrubs and inferno worms - you're toast; Submission turrets - you can't get close. Taking on a room of burning shrubs with Thahds and Alphas was the most difficult battle I faced in the entire game. When I tried it again with decent missle attacks it was dead easy. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted May 12, 2005 Share Posted May 12, 2005 Heck, if a Dex-pumped Thahd Shade can take out every melee enemy for me, I can probably figure out a Plan B to handle the shrubs and Inferno Worms. I'm gonna try a Shade with my struggling Guardian. I'd love to see it slowly pound through all Spharon's Runed Serviles. But it looks like I need higher Battle Shaping skill to make one? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted May 12, 2005 Author Share Posted May 12, 2005 I had a Battle Shapeing skill of 6-7. I think 5 is needed to make one. Keep in mind that unless you got allot of Essence to waste on a creation getting that high Dex might be hard (i pumped about 200 essence or so into mine). Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted May 12, 2005 Share Posted May 12, 2005 Yeah, I was afraid of that too. But I still like the idea of a Thahd Shade. Not sure I want to put Battle Shaping that high, but, maybe. After all, Khyryk will train me in Rotghroth if I'm loyal enough. Could be fun to have one of those lean acidic ghouls on my side for a change. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted May 12, 2005 Author Share Posted May 12, 2005 I wish that the Battle Alpha would be more then just one step from the weak thad to the powerful Rotgroth. I wish they could make them slightly more special or something, give them a perk compared to the Rotgroth, othervise i see no point in getting them. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Igor Posted May 13, 2005 Share Posted May 13, 2005 In GF1, thahd shades were practically immune to poison. is this still the case? Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody Contra Posted May 13, 2005 Author Share Posted May 13, 2005 No idea, my Thad Shade was never hit with anything causeing posion damage (because it was so rarely hit in general). Still damaged by acid, though. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Stormlord Windspire Posted May 13, 2005 Share Posted May 13, 2005 Just Hope the bad guys don't have SPIRIT meters! But yes High Dex creatures are very good Quote Link to comment Share on other sites More sharing options...
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