Garrulous Glaahk Harlequin Posted May 22, 2005 Share Posted May 22, 2005 Ok; as long as we are doing interesting and mostly pointless challenges I propose... the spell sword Rules: -you must play an agent -you may not use any weapons with the exeption of swords -you may only use magic that affects your character and only your charactor -no battle magic -no shilds or heavy armour Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Delicious Vlish Posted May 22, 2005 Share Posted May 22, 2005 I believe that you have missed the point with variant challenges. It's not meant to be "pointless." It is meant as a test of skill. Do you have what it takes to play by self imposed restrictions to make the game more difficult intentionally, thus bringing true skill into play? Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Harlequin Posted May 23, 2005 Author Share Posted May 23, 2005 point taken. Do you like the theme? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted May 24, 2005 Share Posted May 24, 2005 Melee Guardians are tough enough; a melee-only Agent seems kind of crazy, at least at higher difficulties. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Men are from Slars Posted May 24, 2005 Share Posted May 24, 2005 I'll still argue that melee-focused Agents are no harder than melee-focused Guardians, if not easier. Daze is really useful and more than makes up for the reduced HP supply and the lower QA and Parry scores. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted May 24, 2005 Share Posted May 24, 2005 Yeah, but the rules of the challenge as Harlequin presented them forbid any sort of spell cast on someone other than yourself (i.e. no Daze). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Men are from Slars Posted May 24, 2005 Share Posted May 24, 2005 indeed. I think I got confused by the redundant "no battle magic." in that case, all you're really doing is running a guardian with weaker skills. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Harlequin Posted May 24, 2005 Author Share Posted May 24, 2005 No, I dont agree, the focus would be on spells that augment the character, rather than brute force. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Men are from Slars Posted May 24, 2005 Share Posted May 24, 2005 It seems like bless and shielding have a ceiling as to how strong the effect is, although they (and speed) certainly last longer with better skill. By halfway through the game a guardian will be nearly as capable as an agent at buffing. Quote Link to comment Share on other sites More sharing options...
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