Ineffable Wingbolt Frozen Feet Posted April 13, 2004 Share Posted April 13, 2004 How can NPCs be related to scenario plots? Having them just to give some stupid mission and sit in safety themselves isn't really intresting, isn't it? Any ideas of how to use them more creatively are welcome. Also, if someone has some fancy behavior scripts for NPCs in the players side, could you post them here, please? Link to comment Share on other sites More sharing options...
Garrulous Glaahk UA Posted April 13, 2004 Share Posted April 13, 2004 Well, what can you think of that you could do with an NPC? You could.. ..do a kidnapping. ..make the plot revolve around the NPC, and make having the NPC essential for completing the scenario (e.g. NPC only has the magic key to unlock a door, or has vital information) Link to comment Share on other sites More sharing options...
Magnificent Ornk Drakefyre Posted April 14, 2004 Share Posted April 14, 2004 I'm moving this to the scenario editor forum. Link to comment Share on other sites More sharing options...
Kyshakk Koan Dallerdin with a custom moniker. Posted April 14, 2004 Share Posted April 14, 2004 You could make the scenario more of a character-interaction scenario than an a combat scenario. For example, think of the politics between the faction leaders in Geneforge, but turn it up a bit, and reduce everything else, and add a few more in. I haven't actually played any BoE scenarios, but from what i hear of it, Election could be comparable. Link to comment Share on other sites More sharing options...
Well-Actually War Trall The Creator Posted April 14, 2004 Share Posted April 14, 2004 See my 'Bob' article. You can do just about anything with an NPC. It's up to you to decide what. Link to comment Share on other sites More sharing options...
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