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New missile animations


ava

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I am pretty sure you cannot have a custom graphic for a missile animation.

 

If you could, you'd have to include it in your custom graphics, in the .cmg file for a Mac or in the bmp's for a PC, and you'd have to fit them into the same sort of palette as the included ones. You can try it, but I don't think it will work.

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I tried placing a resource with the same ID as the "boom" sheet in a .cmg file, and then tried loading the modified boom. Apparently the engine loads the custom resources first, and then the core resources, so the custom one got overwritten. Looks like you have to modify the game files if you want custom booms/missiles/effects.

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