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BoA...aagh, slow!


UA

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If it is slow because of scripting processing, then it *is* badly programmed.

(Programming includes not only coding but also design ... bad design makes for more problems than bad coding)

I rather doubt that. There are examples of bad design (if I put arbitrary limits like 'max 30 scenarios, if you want more just shuffle them manually' in any of my programs at uni, I would not pass that course until I removed them), but if it works on one computer and slows down on another similar computer ...

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Quote:
Originally written by Detteh Mehkej:

HTH, HAND
Huh? Could you give that to us in longhand?

And the scripting processing is probably the slowest part of the operation because it involves a fair bit of data manipulation that is performed by the engine finding critical strings and numbers in ASCII text, which takes a while.
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