Burgeoning Battle Gamma SapientCrow Posted October 1, 2014 Share Posted October 1, 2014 I did not find the answer to this in Strategy Central or it is buried enough that I could not find it. I want to know how resists work more specifically and does the difficulty level affect them? For example I have the ability to gain 10% each level after 7. However when I put a point in that skill in the tree I am given 5% or sometimes even 1% for resists that are already in a higher range. Where is the soft cap or hard cap where it becomes less. If I total gear together with these skills set in the tree I should have over 100% in some resists. Potentially the formulae is quite hidden for this but perhaps a general idea of what is happening so I can best plan when I retrain? thanks. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Slariton Posted October 1, 2014 Share Posted October 1, 2014 Your resistance consists of a separate "piece" for every source of that resistance. Those "pieces" are then applied one at a time, rather than being added together and applied at once. For example, Say I had 40% Fire Resistance from a high level skill, and 20% from a shield. First 40% of the damage (on average) would be blocked, letting 60% through, then 20% of that remaining damage would be blocked, leaving me to eat 48%. (That displays on the status screen as 52% resistance.) So, if you already have high resistance and you add to your resistance somehow, your % resistance isn't going to change much. Additionally, there is a hard cap of I believe 90%, that you can't pass no matter what (though it's generally hard to reach anyway). Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Hume Posted October 30, 2014 Share Posted October 30, 2014 There is no diminishing return for resistances. If you have two source of resistance each will reduce damage taken by half, they will reduce damage by 75%. The second piece only increase your resistance by 25%, but an improvement from 50% to 75% is exactly the same as from 0 to 50: reduce damage taken by half. There is synergy for resistance from the same source. If a skill reduce damage by 10% each level, the second level will reduce damage by 10% of the remaining 90%, which is 11.1% Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.