Garrulous Glaahk Vexivero Posted November 28, 2013 Share Posted November 28, 2013 Do days have an effect in any Spiderweb games besides Avernum 3? I noticed a few of the later Geneforge games recorded how many "days" your character was on the island, but it didn't seem to do anything. I just beat VoDT and am going to do the other official scenarios; do days affect those in any way? Also, what about Avernum 4-6? I played Avernum 4 a long time ago but don't remember what it was like, and will probably play the second trilogy sometime in 2014. Thanks for any answers. —Vexivero, who wishes real life had a days editor. That would be extremely helpful. I guess it would be called a time machine, though. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted November 28, 2013 Share Posted November 28, 2013 As far as I know, no, except in some Blades scenarios such as Za Khazi Run (where there is a time limit). Many of the games perversely tell you that you "must hurry" to do something and then throw you several sidequests that you really ought to do before you continue along the main quest thread. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Vexivero Posted November 28, 2013 Author Share Posted November 28, 2013 Alright thanks for the clarification —Vexivero, who is once again clarified Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Thynar Posted November 28, 2013 Share Posted November 28, 2013 As far as I know, only one example of a time limit for a quest was used in the most recent games, being in Avadon 2: Light Spoiler (Highlight it): (Watcher Ibu dies if you leave the zone before killing the Zephyr and returning to him. ) Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Kelandon Posted November 28, 2013 Share Posted November 28, 2013 As far as I know, only one example of a time limit for a quest was used in the most recent games, being in Avadon 2: That's not the same. There are various quests that must be done in a particular order or before leaving a zone or something like that — I think some of the companion quests in Avadon 2 count as failed if you don't do them before you complete some other quest — but that's not an effect of days as the OP described it. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk springacres Posted November 29, 2013 Share Posted November 29, 2013 Nethergate: Resurrection has graphics that change from day to night and (apparently) abilities that recharge once every such cycle, but other than that, I haven't seen anything comparable. Avadon 2 does mention it in the text when you first enter certain regions, and renting a room in the Slippery Seacow brings up a text box that says "you rest for several hours" or something similar, but I doubt that's what you're thinking of. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted November 29, 2013 Share Posted November 29, 2013 when Avernites celebrated holidays there were holidays when certain place got opened or weapons and/or armors cost less or spells cost less. In AEFTP if collects herbs from various patches and then goes to do Final Gauntlet again then herbs have regrown back. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Vexivero Posted November 30, 2013 Author Share Posted November 30, 2013 Yeah, I was thinking like in Avernum 3, where if you don't beat the plagues by a certain day towns will start getting destroyed and certain quests and people will become obsolete. Thanks for the help. —Vexivero, who is having a lot of fun right now. Ah, the simple things are life's greatest pleasures. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon Earth Posted December 1, 2013 Share Posted December 1, 2013 Avernum 2 has 1 timerelated quest (thx to certain stupid female mage). Quote Link to comment Share on other sites More sharing options...
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