Kyshakk Koan Brocktree Posted January 20, 2013 Share Posted January 20, 2013 Another member on this forum has perked my interest in Geneforge 3. Geneforge 3 is my least played game in the Geneforge series (although I actually dislike Geneforge 4 far more), so I'm a little rusty. After reading Slarty's thread on broken vlish, I'm doing a run through. Yes, the vlish are indeed broken. However, I've discovered that a second creation is also hideously broken, yet gets next to no recognition. The rotgroths in Geneforge 3 outclass the other 4th tier creations so bad, it's ludicrous. I never realised up until now that they had a slow attack, but this pretty much means that anything they hit is going to miss every second turn (at best). Of course, vlish can do this as well, and for only a fraction of the essence. However, rotgroths inflict acid damage (rarely resisted), and lots of it. Better yet, they have tonnes of health, and high acid and physical resistance. Since you can get them early on Gull island, you have some time to level them up before the endgame. So instead of absorbing your vlish and replacing them with gazers, replace them with a rottie or two instead. Rotties and vlish complement each other perfectly. If you face a magic damaging opponent, have them focus on your vlish, then beat the tar out of them with your rotgroths. If you face a physical damaging opponent, have them focus on your rotgroths, and have your vlish hang back and pelt them with bolts. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.