Well-Actually War Trall BainIhrno Posted July 7, 2007 Share Posted July 7, 2007 Alright, I have a copy of BoE on the Mac. I have no idea how to convert .bmp's to .meg's. I downloaded ResEdit, but it does not open. Can someone help? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Quiconque Posted July 7, 2007 Share Posted July 7, 2007 ResEdit won't work on newer systems. You need a newer application, such as ResFool. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Khoth Posted July 8, 2007 Share Posted July 8, 2007 You could also try Graphic Converter, saving as Pict in Resource. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma *Milu* Posted July 8, 2007 Share Posted July 8, 2007 Or Rezilla. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall BainIhrno Posted July 9, 2007 Author Share Posted July 9, 2007 *sigh* I've tried using Graphic Converter, doesn't work. The .pct's the game doesn't read. The documentation to ResFool does not work, and I can't see anything about converting .bmp to .meg in Rezilla. Thanks anyway. Quote Link to comment Share on other sites More sharing options...
Rotghroth Rhapsody wz. As Posted July 9, 2007 Share Posted July 9, 2007 .meg is Jeff's invented format, which is why you won't find any official reference to it in other programs. Have you tried renaming the file you get from Graphic Converter to have a .meg extension? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Niemand Posted July 9, 2007 Share Posted July 9, 2007 It appears that a .meg file consists of a file containing a single PICT resource, numbered 1. (I just made a cursory inspection, and did not test anything with BoE itself, just so you know.) So, you could create one either by pasting an image into a PICT resource in Rezilla and change it's number to 1 (if it isn't already). You could also use Graphic Adjuster, Resourcerer or some other program just as well it appears. Graphic converter will not work, I think, as it gives the resource a funny number (128 or something), which would need to be corrected using one of the other programs anyway. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma *Milu* Posted July 10, 2007 Share Posted July 10, 2007 .bmp files can be opened with Quicktime (or Preview, for example). Sometimes the picture has to be shown in its right size when you copy it. Open Rezilla, make a new resource map (named ___.meg) and paste. If there are other resources than ones named "pict", I'd remove them. Select the pict resource, "get info" from the menu and change ID to 1. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall BainIhrno Posted July 11, 2007 Author Share Posted July 11, 2007 Argh, something must be wrong with my copy. I've tried that, but every time I try to paste a PICT into Rezilla, it "unexpectedly quits!" I'm confident it would work if not for that... EDIT: Nevermind, I finally got the graphics to work with ResFool! Quote Link to comment Share on other sites More sharing options...
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