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Why are there numerous exit points?


SapientCrow

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A couple of reasons spring to mind, such sa Jeff being kind and allowing us to leave without traipsing across the map, or it being a holdover from Geneforge.

 

There probably isn't one single answer, but I think the one I like best is that it aids in exploration. There are a couple of maps that only open when you cross into them from certain exits - pretty sure the Beast's Wood is like this - so by entering on one side and leaving from another into a new area really creates the impression you're advancing further into enemy territory.

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