Kyshakk Koan Valdain the King Posted March 8, 2012 Share Posted March 8, 2012 Ive maximized playing these games and now im going to play avernum6 again, but differently. Im going to make a party in avernum 6 that can effectively stun tough guys, slowing them down. Ive never understood how stun exactly works other than the manual saying that they lose 1 ap for each level of stun. So like, how do you maximize that in avernum 6? I thought ahead that the stun blade might be useful but i dont know as ive never used it past act2 of the games Im just looking for something along the lines of the vlish in geneforge 1-3, or the glahk in all geneforges. Stun was so useful in those games its not even funny. Is stun broken in these games other than avernum 4, because it might seem like it is. Ah jeez, hawthorne's calling me, Ill be back after i beat him in checkers. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted March 9, 2012 Share Posted March 9, 2012 Synergy mentioned using two or more fighters using blades with stun ability and dual wielding them. The stun battle discipline doesn't work against scripted NPCs that will still get area effect attacks. That's all I know. Quote Link to comment Share on other sites More sharing options...
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