Garrulous Glaahk ixfd64 Posted March 4, 2012 Share Posted March 4, 2012 I downloaded Harehunter's scenario editor, but when I open the program, it says that it's missing a file called marble.bmp. Does anyone know where I can find this file? Thanks. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Ishad Nha Posted March 5, 2012 Share Posted March 5, 2012 No idea. Make a copy of Mixed.bmp, rename it as "marble.bmp" and then see what graphics are missing when you run the editor. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted March 9, 2012 Share Posted March 9, 2012 I apologize for the mess up. It appears that I have 4 source code libraries and the one I picked to upload is the only one calling out for that particular file. I have made a zip file of the images directory and placed it on my website @ http://hasenjs.byethost33.com/downloads/EXSCENED/Images.zip Somethymes this website gets a little loopy. If for some reason the direct link takes you nowheresville, link to the BoE webpage and drill down through the Downloads link. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk ixfd64 Posted March 12, 2012 Author Share Posted March 12, 2012 It works now. Thanks! Edit: I have another dumb question: how do I scroll when using the terrain editor. Clicking the edge does not work, and neither does using the arrow keys. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted March 12, 2012 Share Posted March 12, 2012 I always used the numeric keypad to move around in the game, so that is how I move around in the terrain editor. To quickly get back to the center of the map, press 5. I know I should have put the margin click zones into place, but I found that I have more control with the keypad. I do use the mouse fly over to update the x,y counters at the top of the screen. Very important to know when programming specials. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk ixfd64 Posted December 31, 2013 Author Share Posted December 31, 2013 Sorry for casting Resurrect on this thread, but the latest version of the editor on Harehunter's website is having the same issue. The .zip file linked in the third post is no longer accessible; does anyone have it mirrored somewhere? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted January 6, 2014 Share Posted January 6, 2014 Hang on I will check this out right now. For faster response time send email to hasen@flash.net . Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk ixfd64 Posted January 11, 2014 Author Share Posted January 11, 2014 There are two versions of the program on your site. "Version 1" works fine; it was "version 2" that I was having problems with. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Harehunter Posted January 12, 2014 Share Posted January 12, 2014 Version 2 is for a scenario file format that does not have a runtime engine to play it. I posted it up there so that people could see how I would be able to handle more objects, monsters, etc that is currently allowed in the game. If you want to develop scenarios that are playable, then you need to use version 1 Let me take a look into version 2 just so that people can get a feel for the dynamic file structure. I have documents on my site that describe both formats. Quote Link to comment Share on other sites More sharing options...
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