Kyshakk Koan Brocktree Posted June 10, 2011 Share Posted June 10, 2011 In Avernum 5, I've noticed that PCs with very high resistances get a 'X shakes off weakening effect' when someone attempts to curse/weaken them. Does anyone know exactly what resistance dictates whether the PC manages to shake off negative effects? Edit: PCs can also resist curse and slow. I'm starting to think that this may be related to energy resistance, although this has not been confirmed. Edit 2: It appears to be a function of hardiness and resistance. Each point of hardiness/resistance appears to contribute 1% to spell resistance (which is distinct from energy resistance). Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Mosquito---Slayer Posted June 10, 2011 Share Posted June 10, 2011 Are you sure that intelligence is not a factor at all. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Erebus the Black Posted June 10, 2011 Share Posted June 10, 2011 Probably items with the "resist hostile effects +X%" modifier also helps there Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted June 10, 2011 Share Posted June 10, 2011 In the second Avernum trilogy, blessing and negative effects are given levels with each losing so many levels per round and can be altered by spells cast on the person. So once it happens it will last for a certain number of rounds. When it initially happens, the person has a separate resistance chance not to be affected. Quote Link to comment Share on other sites More sharing options...
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