Articulate Vlish posfan12 Posted August 4, 2010 Share Posted August 4, 2010 In order to make AV4 more like AV5 (since some features are superior IMO), I reduced the weight of all non-equippable items to 0, and the value of all items worth less than 4 coins to 0. If anyone wants a copy of the file I can post it here. One thing I still don't like is how much shorter the movement ranges seem to be in AV4. In AV5 it seemed you could move farther before running out of action points. Also, I don't remember ever seeing a "You don't have enough action points to perform this action" message in AV5. Kind of annoying. Not sure how to "fix" this. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Quiconque Posted August 4, 2010 Share Posted August 4, 2010 The AP system was changed entirely -- you can't "fix" that as it's just a different game, different system. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted August 4, 2010 Share Posted August 4, 2010 It's hard coded into the game. The change occurred in Geneforge 4 and was continued in Avernum 5. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Txgangsta Posted August 4, 2010 Share Posted August 4, 2010 If you have a mac version, I'd love you to post it. Thanks! Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted August 4, 2010 Share Posted August 4, 2010 Originally Posted By: posfan12 One thing I still don't like is how much shorter the movement ranges seem to be in AV4. In AV5 it seemed you could move farther before running out of action points. Also, I don't remember ever seeing a "You don't have enough action points to perform this action" message in AV5. Kind of annoying. Not sure how to "fix" this. It's annoying, but I did like it in the earlier Geneforge games. It made you stop and think about what combination of movement/crystals/attacking you wanted to do, and it certainly made Haste more interesting. Of course, now we're spoiled, so if Jeff tries to change it back he'll be deluged in complaints about how unfairly hard the game is now. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish posfan12 Posted August 5, 2010 Author Share Posted August 5, 2010 Meh. The thing I don't like about it is that your melee characters can't reach enemies and attack them in the same round. Meaning that only my archer is actually doing anything for the first round of every battle. Unless you want to give the enemy a free chance to whack you with no response, or waste a bunch of MP on low-level critters. This draws out the length of the game as a whole with no apparent benefit. Originally Posted By: Txgangsta If you have a mac version, I'd love you to post it. Thanks! Here's my edited av4itemschars.txt: deleted broken code tag Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted August 6, 2010 Share Posted August 6, 2010 I think I accidentally truncated your file in the process of not making it take up several times more space than the rest of the thread. —Alorael, who had to do some funny things. As luck would have it, the UBB also broke slightly while he was editing. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish posfan12 Posted August 6, 2010 Author Share Posted August 6, 2010 Thanks, but it seems the file is too large as it gets truncated regardless. Here's a download link to it: http://www.mediafire.com/file/nn5xwvznr71kgmw/av4itemschars_v1_0_0.zip Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan Txgangsta Posted August 6, 2010 Share Posted August 6, 2010 When I hit "start downloading" it took me to yahoo.com. Alright, got it. It seems I have to open everything in a new tab and manually "save page as" to download. Quote Link to comment Share on other sites More sharing options...
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