Tenderfoot Thahd Trappingnoobs Posted February 16, 2010 Share Posted February 16, 2010 I was earlier fighting a submission turret to get to the spawn when I realised something, why can't we make turrets? Maybe like a Geneforge level editor, where we can place rogues around and watch them battle, I doubt many would agree but I think it would be quite good, although the geneforge series is finished a level editor would tie it up nicely, although, I havent played the last few on full version so I am unsure as to whether you can have turrets in them.. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 16, 2010 Share Posted February 16, 2010 You can't have turrets because they are defined as movement zero so they can't follow you. Somewhere there is a topic where someone change the creation definition to give turrets movement and got to watch them move across the screen to attack him. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Akharri Blaze Posted February 20, 2010 Share Posted February 20, 2010 While a turret would be cool it would be completely unethical. besides, where would you set it. its not like you have a kingdom you need to protect. And how would you turn a turret to a venom turret to a acid turret etc. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Unplayable Playable Character Posted February 21, 2010 Share Posted February 21, 2010 Turrets would be cool as a temporary creation, costing minimal essence but disappearing after you leave the level. Maybe even going rogue if you leave and don't absorb it. Quote Link to comment Share on other sites More sharing options...
Articulate Vlish Akharri Blaze Posted February 27, 2010 Share Posted February 27, 2010 Well i guess if you drive all the enemies to the turrets they could wipe out a large group of enemies, but other than that the turrets are pointless Quote Link to comment Share on other sites More sharing options...
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