Garrulous Glaahk Rionep Ecnirp Etlevs Posted January 28, 2010 Share Posted January 28, 2010 I understand why the difficulty settings are available for players to choose, but is it possible to tinker "under the hood," so to speak, for the purpose of adjusting specific monsters' data? I am trying to imagine a game in which Solberg's sentinels are pushovers, but rats are mini-bosses. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted January 28, 2010 Share Posted January 28, 2010 You mean edit the scripts? You can, to a limited degree, affect the strengths of monsters if you know what you're doing. It is very difficult however, and can really mess up your game unless you make backup saves of all the data. Quote Link to comment Share on other sites More sharing options...
Ineffable Wingbolt Øther Posted February 2, 2010 Share Posted February 2, 2010 You can up their level and health a lot, and also give them new abilities with X amount of strength, and give them more action points. Or the reverse. But remember that what you do in the script to monsters applies to every single one of those kinds of monsters. Quote Link to comment Share on other sites More sharing options...
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