Hatchling Cockatrice Mea Tulpa Posted December 5, 2009 Share Posted December 5, 2009 Hit Chance = (Base Hit Chance) + (5% * Weapon/Spell Power) + (5% * Attack Bonus) + (2% * Luck) - (Defender's Evasion) Base Hit Chance is 50% for most physical attacks and 100% for most magical attacks. Average Damage for Spells = Base Damage + (Spell Multiplier * Spell Power) + (Spell Multiplier * Attack Bonus * 0.75) Average Damage for Weapons = Base Damage + (Weapon Multiplier * Attack Bonus * 0.75) Melee Attack Bonus = Strength + Melee Weapons + Blademaster Poles Attack Bonus = Strength + Pole Weapons + Blademaster Bows Attack Bonus = Dexterity + Bows + Sharpshooter Throws Attack Bonus = Dexterity + Thrown Weapons + Sharpshooter Mage Attack Bonus = Mage Spells + Spellcraft Priest Attack Bonus = Priest Spells + Spellcraft Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer PhysWiz Posted December 9, 2009 Share Posted December 9, 2009 You have defined the attack bonus very nicely, but how do you determine the Base Damage or the Weapon/Spell multiplier etc. ??? Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Dantius Posted December 9, 2009 Share Posted December 9, 2009 See the number listed as damage? Let's use 6-30. 1. Divide both by the smaller, so we would then get 1-5. This is the Base Damage- it represents a random die that the computer rolls, generating a number for the damage. 2. The first number is the multiplier- it represents how much strenght the weapon adds. In this case, it is the first number, so 6. 3. Many members here write in DND notation, so 6-30 would be written a (multiplier)d(base), so a 6d5 sword. It's like measuring in degrees or radian- the same thing said different ways. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted December 9, 2009 Author Share Posted December 9, 2009 For weapons, Base Damage is listed in the weapon descriptions in-game. For spells, it is listed in the spell descriptions in the PDF manual only. The multipliers -- well, here's a list for weapons: 1.5 -- Short swords, regular bows 2.0 -- Broad swords, longbows, spears, a few unique halberds 2.5 -- Slith spears, halberds, javelins, the Heartstriker bow 3.0 -- Razordisks For spells, it is listed in the spell descriptions in the same place. From memory, 1.5 -- Bolt of Fire, Icy Rain 2.0 -- Lightning Spray, Divine Retribution 2.5 -- Smite, Divine Fire, Fireblast 3.0 -- Arcane Blow Edit: Dantius -- you are not using the word "multiplier" to mean the same thing I was above. Since my formula is for averages, "multiplier" just refers to the die size, where for XdY multiplier = (Y+1)/2. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted December 9, 2009 Share Posted December 9, 2009 Originally Posted By: Otherside 2.5 -- Most halberds, a few unique spears, javelins, the Heartstriker bow By "a few unique spears", you actually mean "all slith spears". Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted December 9, 2009 Author Share Posted December 9, 2009 Didn't think it was all of them for some reason. Fixed! Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer PhysWiz Posted December 10, 2009 Share Posted December 10, 2009 Hmmm, I am having a little trouble here ( I have no D&D experience ). Suppose you have a Dexterity of 3, Thrown Weapons of 8 and Sharpshooter of 7. You equip Steel Javelins rated at 6-24 So the Base Damage is 6 from the rating of 6-24, the Weapon multiplier is 2.5 from (4+1)/2 where the 4 comes from 24/6 and the Attack bonus is 3+8+7 = 18 from Dex + TW + Sharp but what is the Weapon Power? Also, where did the .75 come from? Is that a fudge factor of some kind, obtained from averaging lots of trials or is there some more obvious reason for the number? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted December 10, 2009 Share Posted December 10, 2009 Originally Posted By: Roboflip-flopolis Didn't think it was all of them for some reason. Fixed! Turns out I'm slightly wrong and it's all of them except for the regular slith spear. Fine Slith Spears and all of the unique slith spears have a multiplier of 4, but the regular ones have a multiplier of 3. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted December 11, 2009 Author Share Posted December 11, 2009 The obvious reason comes from the history & descent of Jeff's game engines. At some point he began to assign different weights to damage levels from stats and damage levels from the weapon/spell itself. The value of .75 is obtained from empirical tests, all of which adhere to it very strongly. Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer PhysWiz Posted December 11, 2009 Share Posted December 11, 2009 Ouch, must have been time consuming tests !! I am impressed. But how do I determine Weapon/Spell POWER ?? Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd 64566788 Posted February 27, 2010 Share Posted February 27, 2010 I want to know too!How do i determine Weapon/Spell Power?? Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Metatron Posted February 28, 2010 Share Posted February 28, 2010 POWER!!! Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted February 28, 2010 Share Posted February 28, 2010 Doesn't anyone bother with Strategy Central anymore? *rhetorical question* *extreme sarcasm* See here where Slarty has figured it all out. Thanks Slarty. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd 64566788 Posted February 28, 2010 Share Posted February 28, 2010 It is a odd you give a link which leads me return to this thread. And make no mistake.It is in the Stategy Central i find this thread. OK. For example, my warrior has a steal spear with a base damage of 11-33.And according to Slarty,Spear has a multiplier of 2.And my warrior has a STR 4,Pole Weapon 8,Blade Master 4. So the damage should look like this: Average Damage = Base Damage + (Weapon/Spell Multiplier * Weapon/Spell Power) + (Weapon/Spell Multiplier * Attack Bonus * 0.75) Average Damage = 11~33(or 22)+ (2 * Weapon/Spell Power) + (2*(4+8+4)* 0.75) Am i right? So how do i determine the Weapon Power? PS:Althought i am certain there is something i miss. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Student of Trinity Posted February 28, 2010 Share Posted February 28, 2010 How did I not notice this before? This vitally important thread is missing something critical. Slarty, what the heck is 'Weapon/Spell Power', if it's not the same as Attack Bonus? Quote Link to comment Share on other sites More sharing options...
Seasoned Roamer Lokiron Posted March 29, 2010 Share Posted March 29, 2010 Originally Posted By: CRISIS on INFINITE SLARTIES For spells, it is listed in the spell descriptions in the same place. From memory, 1.5 -- Bolt of Fire, Icy Rain 2.0 -- Lightning Spray, Divine Retribution 2.5 -- Smite, Divine Fire, Fireblast 3.0 -- Arcane Blow Smite in the manual is listed as 3+Xd5. Doesn't this make it a multiplier of 3? Also, as everyone else wants to know, what is power? Die size? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted March 29, 2010 Author Share Posted March 29, 2010 Whoops, I accidentally downgraded all of the spells by 0.5. Thanks for catching that. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd ForkInBrain Posted September 28, 2010 Share Posted September 28, 2010 Originally Posted By: 64566788 For example, my warrior has a steal spear with a base damage of 11-33.And according to Slarty, Spear has a multiplier of 2. And my warrior has a STR 4, Pole Weapon 8, Blade Master 4. So the damage should look like this: Average Damage = Base Damage + (Weapon/Spell Multiplier * Weapon/Spell Power) + (Weapon/Spell Multiplier * Attack Bonus * 0.75) Average Damage = 11~33(or 22)+ (2 * Weapon/Spell Power) + (2*(4+8+4)* 0.75) Am i right? So how do i determine the Weapon Power? I think this question went unanswered, and I'm wondering about it too. What is weapon power? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted September 28, 2010 Author Share Posted September 28, 2010 Whoops! There was a slight error in my original post, which I've now fixed. Basically, the weapon multiplier times the weapon power IS the base damage for weapons -- I had it listed twice for weapons, once in each form. For spells, however, there is a totally separate base damage amount, which is why both had to be listed. Now it is fixed. Quote Link to comment Share on other sites More sharing options...
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