Garrulous Glaahk Neossokrass Posted September 7, 2009 Share Posted September 7, 2009 I'm making a party to go through A3. Just want to know before I get to into it. Quote Link to comment Share on other sites More sharing options...
Understated Ur-Drakon The Almighty Doer of Stuff Posted September 8, 2009 Share Posted September 8, 2009 Yes, it does. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted September 8, 2009 Share Posted September 8, 2009 The bonus to spell power is pretty insignificant, though. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Jerakeen Posted September 8, 2009 Share Posted September 8, 2009 But you do get the ability to restore some of your spell energy once a day. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Alorael at Large Posted September 8, 2009 Share Posted September 8, 2009 The bonus still isn't enough to justify taking the trait. It only really makes sense if you want to equip a mage with armor. —Alorael, who usually does. A3 gives you better options for armoring mages than A1 and A2, but not by much and not early. Throwing on chainmail and plate as soon as possible helps. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Untamed Banana Slug Posted September 8, 2009 Share Posted September 8, 2009 From memory, Natural Mage equated to a bonus +4 to spell level. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast The Mystic Posted September 8, 2009 Share Posted September 8, 2009 The only real perks I've found to Natural Mage are a slight boost in spell power early on, and the ability to have mages in something other than robes. I haven't used Natural Mage in a while; my spells are usually good enough without it. Quote Link to comment Share on other sites More sharing options...
Chittering Clawbug Faerie Storm Posted September 11, 2009 Share Posted September 11, 2009 I like the natural mage trait because I like to put my mages in armour but I would only do it for mages. Priests can cast their spells even with armour I think is is redundant to make them natural mages. Quote Link to comment Share on other sites More sharing options...
Garrulous Glaahk Marak Posted September 20, 2009 Share Posted September 20, 2009 Yeah, the main reason you take Natural Mage is so that you can toss a decent Shield/Helm/Breastplate/Whatever on the Mage and he/she is still able to spam Lightning Spray when the going gets tough. Personally, I'm fond of making Archer-types that dabble in Mage Spells (usually up to Ice Lances, maybe Lightning Spray if I'm feeding them Knowledge Brews or something), and this trait really shines on this sort of character, as you're able to load them up in "bulky" leather gear that boosts their archery-relevant stats and yet they can still whip out Level 3 Haste to start every battle (thanks to high Dexterity and/or Quick Action), or do some AoE damage with Ice Lances in a pinch, or cast Slow on a decent number of dangerous targets. Putting it on a Priest really doesn't do much for you other than make the character level more slowly, as Priest spells don't care about what type of (or how much) armor you're wearing. Quote Link to comment Share on other sites More sharing options...
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