Curious Artila Insurgance Posted August 4, 2009 Share Posted August 4, 2009 So after doing the first of Astoria quests I had assumed(wrongly i suppose) that she would give me her next quest. Was I wrong in my assumption? Or am i missing a vital piece of dialog somewhere?? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Acky Posted August 4, 2009 Share Posted August 4, 2009 Ask her about the assasination attempt, and then ask her what you must do now. Quote Link to comment Share on other sites More sharing options...
Curious Artila Insurgance Posted August 4, 2009 Author Share Posted August 4, 2009 Thanks... I guess I wasn't reading the options close enough. Also thanks for the quick response. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted August 5, 2009 Share Posted August 5, 2009 If all else fails... choose every dialog option. EVERY option. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Sleeping Dragon Posted August 5, 2009 Share Posted August 5, 2009 Chessrook is right. In most RPGs, that's a bad idea, because many conversation options often have consequences (like in real life), but in Spiderweb games, that's simply not the case. Be on the lookout for the occasional opinion question, but other than that, talk about everything. Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Chessrook44 Posted August 6, 2009 Share Posted August 6, 2009 Originally Posted By: Sleeping Dragon Chessrook is right. In most RPGs, that's a bad idea, because many conversation options often have consequences (like in real life), but in Spiderweb games, that's simply not the case. Be on the lookout for the occasional opinion question, but other than that, talk about everything. Which is why I save before major conversations, in case I do something irreversable that I didn't want. Quote Link to comment Share on other sites More sharing options...
Unflappable Drayk Sleeping Dragon Posted August 6, 2009 Share Posted August 6, 2009 Man, anyone remember how in the old Fallout games there were often situations where you would have, like, ten dialogue choices and only one wouldn't immediately anger the person into a fight to the death with you? That game was hardcore. The people in Jeff's worlds are much friendlier. Quote Link to comment Share on other sites More sharing options...
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