Garrulous Glaahk SevenMass Posted April 30, 2006 Share Posted April 30, 2006 Sometimes when I try to turn a wheel to open a gate, I get the message that I'm not stong enough to turn it. Is this merely a plot thing, or are there actually some blocked gates that CAN be opened, as long as you have enough strenght to turn the wheel. And if the later is the case, how much strength do I need for each of those wheels? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted April 30, 2006 Share Posted April 30, 2006 I believe there are a couple of them that can be opened with high Strength, but most of them aren't supposed to be opened, and there's always a way to get past them without opening them. Quote Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted April 30, 2006 Share Posted April 30, 2006 For instance, the ones in Almaria cannot be opened no matter how strong you are. Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 30, 2006 Share Posted April 30, 2006 I think the gate leading into the Scree Caves from SPOILER can't be opened either. At least not until you can get out of the Scree Caves via Fort Emerald. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted May 1, 2006 Share Posted May 1, 2006 The only one I opened was under Almaria in the northwest corner to below the vintner west of Camp Samuels. It's only helpful as a shortcut going east to visit the Vahnatai in the Sulphorous Flats to fulfill Houghton's first mission. Quote Link to comment Share on other sites More sharing options...
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