Tenderfoot Thahd Raff McRuff Posted April 21, 2007 Share Posted April 21, 2007 Upstairs: I cannot get past the rubble to see the hidden spaces. And the gate is shut. Is there a way to open the gate? Also two locked doors upstairs. Can't open them. My characters are mostly level 34. Suggestions? Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 21, 2007 Share Posted April 21, 2007 You really just can't get to those. And the locked doors don't hold anything worth the effort it takes to open them (assuming you're talking about doors in the tower proper). Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Raff McRuff Posted April 21, 2007 Author Share Posted April 21, 2007 OK, it is good to learn which spaces are not viewable (not worth the trouble or just not viewable). Thanks for your post. However, the two locked doors upstairs from X's room: are they ever openable? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 22, 2007 Share Posted April 22, 2007 I think that you can open one, but I don't think there is anything special up there. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Raff McRuff Posted April 22, 2007 Author Share Posted April 22, 2007 Again, thanks for the response. It makes me wonder, though -- Jeff, why have two doors that are so high a level they cannot normally be opened and yet nothing there is worth having? Quote Link to comment Share on other sites More sharing options...
Well-Actually War Trall Synergy Posted April 22, 2007 Share Posted April 22, 2007 Jeff has a perverse sense of humor like that. -S- Quote Link to comment Share on other sites More sharing options...
Magnificent Ornk Ephesos Posted April 22, 2007 Share Posted April 22, 2007 I don't know about perverse humor... I like to do the same sort of thing in my Blades stuff now. I feel like it makes the game world more real if there are a couple of things that the party just can't do. Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 22, 2007 Share Posted April 22, 2007 It's Jeff's quick way of saying that you're not suppose to go there. Nethergate: Resurrection has a difficulty 200 door to get around all the people that figured out how to make a character that can open difficulty 90 doors (There's an empty room like that in the Castle). Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Mea Tulpa Posted April 22, 2007 Share Posted April 22, 2007 Is it possible to get past that 90 strength door without cheating, though? By my math, you'd need 30 Tool Use and 80 points between the three spell skills and Unlock Doors. I don't think that's achievable even if you don't put a single skill point elsewhere. Quote Link to comment Share on other sites More sharing options...
Tenderfoot Thahd Raff McRuff Posted April 22, 2007 Author Share Posted April 22, 2007 Another reason worth mentioning, I think, is: trying to open doors or boxes involves not only "power" but strategy. I just opened three boxes in a room after killing a demon (in Castle upstairs, as I recall) and found three bad results: one box contained a trap that alerted all the Castle residents to attack my group; another contained poison; the third contained a rain of fire. Had to fight and kill a demon to get dumped on. Fortunately, I had learned enough strategy by this time that I simply reverted to the save made just prior and thus escaped all injury. Jeff is teaching us all to learn strategies for survival. (At least in Avernum 4 and other such games.) Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Randomizer Posted April 23, 2007 Share Posted April 23, 2007 I'm pretty sure I saw a calculation on how to open a difficulty 90 door with a normal mage/thief character last year. It was buried in a thread so I'm not going to trust the search function to find it again. Quote Link to comment Share on other sites More sharing options...
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