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Drakefyre

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Posts posted by Drakefyre

  1. I haven't played Frostbite ...

     

     

    Emulations

    Quintessence

    Redemption

    Tomorrow

    Tatterdemalion

    Masks

    Echoes: Renegade

    Bahssikava

     

    Is what I think right now ... my CSR ranking is/was:

     

    Quintessence

    Emulations

    Tatterdemalion

    Redemption

    Tomorrow

    Masks

    Echoes: Renegade

    Bahssikava

  2. Originally Posted By: Thuryl
    Well, yeah, it does that, but on Torment difficulty a small increase in dodge chance is meaningless. Drakey has an idiosyncratic playing style at best.


    Ha. Like I said, I was not following some preformed notion of a build, just upgrading skills and armor as I saw fit. I wanted to see if I could get hit less (I couldn't). In the end, I think I might have gone for more golden crystals or other resistances, since those were my main sources of taking damage anyway.

    Also, drips acid is by far the best weapon enhancement.
  3. I'd also suggest loading up on Discipline Wands, because they'll do around 200 damage to some enemies that are resistant to almost everything.

     

    Most useful spells:

     

    Essence Blade (before battles)

     

    Acid Spray (damages all enemies, probably don't want to use w/ daze)

    Lightning Aura (persistent damage)

    Kill (can do 400 damage)

    Burning Spray

    Ice Spray (especially in endgame)

     

    You can be doing 200+ persistent damage to bosses and let them die from lightning, acid, and poison while you attack their friends.

     

    Mix in Daze, Strong Daze, and Mass Madness, depending on skill level.

     

    Be able to cure yourself of acid/poison effectively - it will take more of your HP than physical attacks and is on par with breathing.

     

    Also, never underestimate the power of luring enemies away from their friends and groups. Taking them on one/two at a time is easy and you will never be overwhelmed.

  4. Some other resources:

     

    http://www.ironycentral.com/forum/ubbthreads.php?ubb=showflat&Number=169157

     

    http://www.ironycentral.com/forum/ubbthreads.php?ubb=showflat&Number=164254

     

    My final items:

     

    Symbiotic Cloak (+harder to hit)

    Grounding Plate (+resist effects)

    Girdle of Genius (+resist poison/acid)

    Puresteel Blade (+drips acid)

    Forbidden Band (+harder to hit)

    Assassin's Boots (+harder to hit)

    Black Iron Greaves (+resist effects)

    Firesteel Gauntlets (+resist effects)

    Agent's Shelter

    Talisman of Might

     

    My stats were:

     

    Level 51

    HP: 626

    Essence: 647

    MP: 1294

     

    Strength: 17 (12 without items)

    Dexterity: 13 (11)

    Intelligence: 14 (11)

    Endurance: 8 (5)

     

    Melee: 13 (9)

    Missile: 3

    Quick Action: 12 (7)

    Parry: 12 (7)

     

    Battle Magic: 13 (8)

    Mental Magic: 13 (8)

    Blessing Magic: 12 (7)

    Spellcraft: 12 (8)

     

    Fire Shaping: 1

    Battle Shaping: 1

    Magic Shaping: 0

    Healing Craft: 6

     

    Leadership: 10

    Mechanics: 10

    Luck: 1

     

    Armor: 79%

    Fire/Cold: 59%

    Energy: 67%

    Stun: 81%

    Mental: 61%

    Poison: 24%

    Acid: 57%

     

    Also generally 10 AP from Assassin's Boots.

     

    This was not a build that I created intentionally - it was developed as the game went on, so there are some wasted skill points.

     

     

  5. It was probably because I always used the slimes as my beginning area and was way overpowered for Upper Exile. There is that cool Bon-Ihrno experience pool though.

     

    But why would you go to visit some undeveloped caves when you can see the SURFACE for the first time?

  6. I love this thread!

     

    Quote:
    "The spells in the Avernum games suck. Nobody likes them."

     

    Never was a truer statement written.

     

    Goo - fun but not particularly useful

    Conflagration - found it much more useful in later replays, especially since stupid monsters run through it

    Spray Fields - another fun fields spell!

    Stumble - nice try

    Holy Scourge - way to not live up to your billing ... wish we could cast Unholy Ravaging like Evil High Priests

    Mass Sanctuary - I actually used this a lot with my priest casting it at the end of turns so only mages could hit the party

  7. Do you have Strong Daze? Also, armor is super helpful. Most melee enemies were doing less than 15 damage to me at the end of the game, including rothidzons. Pump your strength and get an enchanted shaper breastplate or something.

     

    You can also pick off groups of enemies one at a time by only getting seen by one of them, then running away. Usually only one, maybe two will follow you. Then you can deal with them separately.

  8. It looks like your stats are pretty decent - but if you're having trouble with main quests (Taygen's area is HARD), level up to around 45 first by doing a lot of sidequests. Get the powerful items that help you. Read the posts about item crafting. You might want to improve strength and endurance to make you more durable.

     

    Also, use burning spray and acid rain a lot. Ice spray does a lot of damage to magic resistant creations usually. Lightning aura is really useful. And Kill is great - with Essence Blade, it can do 400 damage.

     

    And don't forget about spells like Daze, Dominate, and Mass Madness. They provide a lot of respite from crowds.

     

    Are you dying against single enemies or in group battles where you get swarmed?

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