Jump to content

Gondor2222

Member
  • Posts

    103
  • Joined

  • Last visited

Posts posted by Gondor2222

  1. Originally Posted By: Barzhal
    The east entrance is split up into two separate parts. The top part represents the "northern entrance" and the bottom part represents the "southern entrance." The layout is done differently, but not entirely inconsistent.

    You can, therefore, travel from the northern section of the map to the southern section and vice versa via the east ward.


    OOoo..i never knew that..thanks!
  2. Originally Posted By: Thuryl
    Originally Posted By: Stroth
    "You cannot unring a bell."


    Please don't. This is the most overrated quote in the whole series, and Jeff wasn't even the one who came up with it.


    But it sounds so....deep...
    Which Geneforge game is that quote from?
  3. Seriously...when you're in southwestern Terrestria and enter the East Ward via what APPEARS to be a southern entrance, you appear at the eastern entrance!

     

    And when you are in northwestern Terrestria and enter what APPEARS to be a northern entrance, you STILL appear at the eastern entrance.

     

    What's more, you cant walk through and go from the "northern entrance" to the Ward to the "southern entrance", even though the ward should technically be a third pass through the mountains there >_<

     

    Anybody want to come up with a strange, random thought to explain this?

  4. Ok, so I decided "hmm, wonder what happens if i attack this Agent while fighting Ghaldring in Inner Gazaki-Uss?

     

    So of course, i had one turn before i get the autokill node that kills me, but in that one turn, everything went bezerk. The creations that the agent had made were still friendly, and they, seeing the agent as being hostile, started attacking her! So did the creations by the guardian and shaper that happened to be there X D. And, believe it or not, the guardian and shaper started attacking the agent! Who would've thought...?

     

    Ok, now its your guys' turns!

  5. Originally Posted By: Swampshedding in Broad Daylight
    Who's we? Speak for yourself. The evidence suggests quite clearly that the higher essence start is an accident stemming from the fact that Guardians were NPCs and not PCs in G4, and that in the same game Jeff gave them the ability to shape mid-combat.



    WE CAN SHAPE MIDCOMBAT NOW!?! OMFGCOPTERS!!!

    *goes to look for the secret button that allows us to*

    Edit: Hey! We still can't shape mid-combat. You lied! >:(
  6. Those traps are hard to get through, even with cheats.

    But, if you want to know the handy cheat tip that will help you here..

     

    Click to reveal..
    save right before going in, as you might be commiting suicide. Theres about a 60% success rate.

     

    Run in, and as soon as the mines detonate, bring up the cheat menu and type in "healmenow" to heal yourself. Then, as soon as you press enter to enter in the healmenow cheat, rapidly press shift+d repeatedly to bring it up again before the dying animation finishes, and type in "exitzone" If you manage to get in both "healmenow" and "exitzone" in that order before the dying animation of you falling to the ground finishes, you're out of there without a scratch wink

×
×
  • Create New...