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Xaiya

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Posts posted by Xaiya

  1. Quote:
    Originaly the 20-year-old in the other room.
    Ugh. That was probably the Geneforge "innovation" that I loathed the most. I HATE movement being taken out of my hands like that.
    I got used to it. But having the old would be nice. Or, as you suggested, being able to switch between both.
  2. Quote:
    what i think:pick a player (start path based on choice)
    there should be alot of choices.
    strong normal weak (skill order)
    Shaper class (shaper path at start)

    Shaper: Shaping Magic Combat
    Guardian: Combat Shaping Magic
    Agent: Magic Combat Shaping

    Rebel class (rebel path at start)

    Lifecrafter: Shaping Magic Combat
    Warrior: Combat Shaping Magic
    Infiltrator: Magic Combat Shaping
    Servile: Combat Magic Shaping
    Shock trooper: Shaping Combat Magic
    Wizard: Magic Shaping Combat

    I added wizard: STRONG MAGIC WEAK COMBAT
    You can choose starting path but can change it later during play.
    when u choose to join u pick yes or no for that path.

    Example 1
    your a life crafter (rebel)
    and u want to be on the shapers side.
    you choose shaper path.

    Example 2
    your a guardian (shaper)
    and u want to be on the rebels side.
    you choose rebel path.

    just like those.
    the starting location is based on who u pick.

    p.s.
    i made a geneforge scenario demo for AOM
    the gold edition!
    i kinda working on that
    trying to make so pharoh acts like shaper.
    myth units are the creations.
    use favor as essence
    but i cant get guardian to make myth units.
    plus alot of players dont no that geneforge and avernum games really exist.
    they never heard of it.
    and those playing diablo games think geneforge avernum is dumb.
    cause they like fast act.
    like they attack u at same time u attack them.
    the monsters.
    and your not alowwed to cheat online (illegal)
    plus u cant make fyoras and stuff.
    exept skeles and wolves and bears
    and golems and revived foes.

    lol that was alot to type huh?
    sry for that its just there was some stuff i wanted off my chest.
    i told some ppl to check this game out.
    on runescape aom online and diablo b.net
    they have no clue wat geneforge is...
    there like.
    wats geneforge?
    i never heard of it before.

    i did it again i sry lol.
    but this is the p.s. part of it
    and its longer.
    frown
    Well, you are talking about Runescpape. I think you have used it too much. Look what they did to your grammar eek .

    Serious though. I find it much easier to read when everything is typed correctly. And lol is scary. Have you ever heard of Type to Learn. If you use it correctly then it really helps.

    Anyway, Wizard sounds way overpowered.
    And what exactly is your "idea".
  3. Quote:
    Cloak of Darkness
    12% Protection
    +3 Strength
    +3 Quick Action
    +2 action points
    +2 Stealth
    Ooh...yum...

    Quote:
    Impenetrable Cape
    16% Protection
    +3 Dexterity
    +10 Hostile Effect Resistance
    +10% Chance to Hit
    +10% Hostile Effect Resistance of Creations
    Okay, but I like the other one.

    Quote:
    Shapemaster Boots
    16% Protection
    +5 Fire Shaping
    +5 Battle Shaping
    +5 Magic Shaping
    +15% Hostile Effect Resistance of Creations
    Nice for when shaping
    Quote:
    Girdle of Life
    14% Protection
    +5 Blessing Magic
    +5 Healing Craft
    +5 Melee Damage Protection of Creations
    +8% Hostile Effect Resistance of Creations
    Nice. I like blessing and healing

    Quote:
    SunFighter Belt
    14% Protection
    +4 Intelligence
    +10% Energy Preservation
    +25% Energy Resistance
    +25% Fire Resistance
    Nice for intelligence. But there are better things.

    Quote:
    Flamespirit Greaves
    16% Protection
    +6 Battle Magic
    +5 Fire Shaping
    +50% Cold Resistance
    +15% Chance to Hit
    Good for when fire shaping. But I don't use battle magick.

    Quote:
    Legs of Corruption
    15% Protection
    +4 Strength
    +4 Endurance
    +2 Damage Shield
    +13 Vampiric Touch
    I can't belive it's not butter!
    (good, very good)

    Quote:
    Champion's Fists
    8% Protection
    +3 Strength
    +5 Melee Weapons
    +5 Quick Action
    +5 Parry
    Simply delicious.
  4. Quote:
    I agree weapon poisoning should come back.
    Do you mean as a spell?
    Because some weapons already have that.

    Edit -Actually, this would imbalance things for how it is now. Besides, you have spells to inflict acid on enemies.
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