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Posts posted by Xaiya
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Quote:what i think:pick a player (start path based on choice)
there should be alot of choices.
strong normal weak (skill order)
Shaper class (shaper path at start)
Shaper: Shaping Magic Combat
Guardian: Combat Shaping Magic
Agent: Magic Combat Shaping
Rebel class (rebel path at start)
Lifecrafter: Shaping Magic Combat
Warrior: Combat Shaping Magic
Infiltrator: Magic Combat Shaping
Servile: Combat Magic Shaping
Shock trooper: Shaping Combat Magic
Wizard: Magic Shaping Combat
I added wizard: STRONG MAGIC WEAK COMBAT
You can choose starting path but can change it later during play.
when u choose to join u pick yes or no for that path.
Example 1
your a life crafter (rebel)
and u want to be on the shapers side.
you choose shaper path.
Example 2
your a guardian (shaper)
and u want to be on the rebels side.
you choose rebel path.
just like those.
the starting location is based on who u pick.
p.s.
i made a geneforge scenario demo for AOM
the gold edition!
i kinda working on that
trying to make so pharoh acts like shaper.
myth units are the creations.
use favor as essence
but i cant get guardian to make myth units.
plus alot of players dont no that geneforge and avernum games really exist.
they never heard of it.
and those playing diablo games think geneforge avernum is dumb.
cause they like fast act.
like they attack u at same time u attack them.
the monsters.
and your not alowwed to cheat online (illegal)
plus u cant make fyoras and stuff.
exept skeles and wolves and bears
and golems and revived foes.
lol that was alot to type huh?
sry for that its just there was some stuff i wanted off my chest.
i told some ppl to check this game out.
on runescape aom online and diablo b.net
they have no clue wat geneforge is...
there like.
wats geneforge?
i never heard of it before.
i did it again i sry lol.
but this is the p.s. part of it
and its longer.
Serious though. I find it much easier to read when everything is typed correctly. And lol is scary. Have you ever heard of Type to Learn. If you use it correctly then it really helps.
Anyway, Wizard sounds way overpowered.
And what exactly is your "idea". -
Hmm...GIFTS?
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You got Northwest and Northeast mixed up
Also, for some reason Dharmon is directly south of (can't remember name).
Also, (can't remember name) moved a bit.
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Well if you get to this area (can't remember the name, but it involves a quest from a guardian shade), then you can complete his quest.
When you do, he will go hostile. Kill it (again!) for a guardian claymore, the best wepon in the game in my opinion.
It is hard, but there are some ways to do it. And if you killed Zakary, then I think you can do it.
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Well, if you get the ring from him (which all it takes is talking to him, FYI) then he goes away.
I think the game assumed that he is gone because you have the ring.
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Necromancer.
No better than Nalyd.
Hmm, he is like ET (who's ban should have been ended by now, but I don't care). He cheats and knows no strategy. At least, that is my assumption.
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Quote:Furthermore, more utilities are coming out to make BoA scenario design easier.
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He means north.
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If you don't have the money you can always save up.
Also, don't use lol. I scares me.
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What exactly is he trying to accomplish?
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Hmm, is it really true that it is easier to make a scenario with BoE than BoA?
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If you enjoy the Avernum series, Avernum 5 shall come out eventually. According to the description, it will be a hell of a lot better than Avernum 4.
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Quote:Flithy spammers!
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You accidentally clicked "New Topic".
You are supposed to click "Post Reply" to reply to a post.
Don't worry. It was an accident.
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I have no idea what zone you are talking about.
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Quote:Cloak of Darkness
12% Protection
+3 Strength
+3 Quick Action
+2 action points
+2 StealthQuote:Impenetrable Cape
16% Protection
+3 Dexterity
+10 Hostile Effect Resistance
+10% Chance to Hit
+10% Hostile Effect Resistance of CreationsQuote:Shapemaster Boots
16% Protection
+5 Fire Shaping
+5 Battle Shaping
+5 Magic Shaping
+15% Hostile Effect Resistance of CreationsQuote:Girdle of Life
14% Protection
+5 Blessing Magic
+5 Healing Craft
+5 Melee Damage Protection of Creations
+8% Hostile Effect Resistance of CreationsQuote:SunFighter Belt
14% Protection
+4 Intelligence
+10% Energy Preservation
+25% Energy Resistance
+25% Fire ResistanceQuote:Flamespirit Greaves
16% Protection
+6 Battle Magic
+5 Fire Shaping
+50% Cold Resistance
+15% Chance to HitQuote:Legs of Corruption
15% Protection
+4 Strength
+4 Endurance
+2 Damage Shield
+13 Vampiric Touch
(good, very good)Quote:Champion's Fists
8% Protection
+3 Strength
+5 Melee Weapons
+5 Quick Action
+5 Parry -
Quote:a bad graphics game
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Edit -the annoyance of others makes me spam. Oh well.
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You revived this for no reason.
Also, those items in those games are there so that you steal them.
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Quote:I agree weapon poisoning should come back.
Because some weapons already have that.
Edit -Actually, this would imbalance things for how it is now. Besides, you have spells to inflict acid on enemies. -
I was well aware of that. I was just pointing that out (did you see the smiley?).
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Quote:get batering to lvl 20
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Avernum 5 should be a hell of a lot better.
And the graphics...Jeff really has no choice.
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Don't worry, as long as you complete the plagues in a reasonable amount of time, you won't have to worry much.
There are actually some pretty interesting things though, if you take too long.
Also, around day 180...well...I shall say DEMONS.
Avernum 5 boat screenshot
in Second Avernum Trilogy
Posted
Ugh. That was probably the Geneforge "innovation" that I loathed the most. I HATE movement being taken out of my hands like that.