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-=microphage=-

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Everything posted by -=microphage=-

  1. Quote: Quoting Small Fry: Where's the third test? According to The Book of Answers (A4's Hint Book) the 3rd Trial/Test (of 6) is Northeast of Fort Dranlon and you fight the Trial Automaton. The above sounds more like the 4th trial/test in the Great Cave Southwest of Almaria? Anyhow, according to the BoA there are 6 and they should be completed in order?!? Schrodingers walkthrough also says the 3rd Trial/Test is Northeast of Fort Dranlon and you fight a Trial Automaton with magic only, weapons make it daze you.
  2. Current (July 3) A4 Editor Choices, Items, Skills And Statistics Note: The numbers for choices used here will change when one or more choices are used. The lists below will use the numbers and descriptions from a fresh list of choices. Exiting and resuming talk mode will make the numbers and descriptions coincide again. Refer to the descriptions when the numbers change. 1. Could I get some food? Same as original. 2 choices: Mushrooms and Bread at 2 coins each. 2. Give my party the statistics and experience of great Adventurers of renown. Using once gives all human members Level 12 (less with Slithzerikai, 10) and all skills and strength go up by 6 till maxed at 30 after 5 uses (levels 36/32). You Can do this 19 times till max Levels 55/52 are reached (not recommended as you'd be invulnerable). The only way to increase certain skills and strength above 30 is with items. (See #3) Each use increases Experience points, Skill points, Spell Energy, and Health. Stay at about 3 to 5 uses so you can gain higher levels as you play and still be injured, fatigued. Experiment to find the increase that fits your needs. (Inspired by Hawk Kings A4 edit.) 3. Give us a selection of powerful weapons, armor, potions, and scrolls. We have made room for it all. Use once and experiment till you're happy with how you are outfitted, then store or sell the excess to make room for other items. If you want more of anything you can select this again. Extra items will be dropped on ground. Don't let this build up too much without storing or selling excess. Selling will actually make excess go away completely. (Your coins will never exceed 30000.) Items included are: 2 Drakeskin Bracers, 2 Blessed Bracers, 4 Eyebeast Chitin, 4 Gazerskin Sandals, 4 Girdle of Might, 4 Blessed Armor Band, 4 Gloves of the Hammer, 4 Robe of the Magi, 2 Demonslayer, 4 Infernal Helm, 4 Avenger's Ring, 4 Crystalline Aegis, 4 Infernal Shroud, 4 Lightning Girdle, 4 Radiant Vambraces, 2 Gold Necklace, 2 Runed Jade Necklace, 2 Hero's Necklace, 4 Talisman of Might, 2 Blessed Spear, 4 Cryos Spear, 2 Jade Halberd, 2 Slith Bloodspear, 4 Incantor's Ring, 2 Icedrake Vambraces, 2 Acid-Etched Legs, 2 Cap of Thoughts, 2 Crystalline Plate, 2 Cap of Farsight, 2 Basher's Helm, 2 Ruby Chain, 1 Mica-Flecked Chain, 1 Opal Chain, 2 Explorer's Ring, 2 Ebony Bow, 2 Eliavri's Bow, 4 Magus Vest, 2 Flaming Sword, 4 Radiant Shortblade, 2 Venomous Blade, 4 Heartstriker Bow, 5 Healing Elixir, 5 Curing Potion, 5 Energy Potion, 5 Speed Elixir, 5 Armor Elixir, 5 Restoration Elixir, 5 Invulnerable Elixir, 5 Scroll - Group Heal, 5 Scroll - Group Haste, 5 Scroll - Mass Bless, 5 Scroll - Mass Shield, 5 Scroll - Ice Bolt, 5 Scroll - Lightning, 5 Scroll - Control Foe, 5 Scroll - Acid Shower, 5 Scroll - Madness 4. Fill my purse with coins. Fills your purse with 30000 coins. Can be used as often as liked, 30000 is max. 5. Give me a Quest Kit of items likely to be needed to speedily fill requests. My pack is empty so I can see and store these items separate from all else... Should be used with main character's pack empty. Gives you items for quests and construction to speed replays. Should only be used once as you won't need all of this for other things and you'll find much of it as you travel anyhow. (Based on Schrodinger's Walkthrough "hang on to and construction materials".) Items included are: 1 Gold Necklace, 1 Platinum Ring, 2 Stick, 20 Wine, 20 Bag of meal, 8 Research Notes, 8 Stolen Book, 2 Vahnatai Cloak, 3 Fine Waveblades, 1 Shackles, 3 Curing Elixir, 1 Mortar and Pestle, 3 Fine Leather, 1 Towel, 1 Pipe, 1 Tongs, 1 pincers, 1 Hammer, 1 Graymold, 4 Gremlin Wine, 7 Glowing Basalt, 7 Icy Geode, 7 Swamp Nodule, 2 Eyestalks, 15 Chitrach Claw 6. Give me the maximum amount of Wisdom Crystals, Knowledge Brews and Elixirs, and 20 Energy Elixirs. I'll spread them among the party and/or store them before getting more. This can be tricky, but really handy. You can only stack 65 Wisdom Crystals, Knowledge Brews and 27 Knowledge Elixirs before the value goes negative. If you have each member of your party carry the max, and 20 Energy Elixirs you can restore all your coins 3 or 4 times in the field, and the Energy Elixirs can be shared, or transferred to the lead character to restore his/her Spell Energy. They are very light weight, high value, and can be sold nearly anywhere that you need coins without leaving area. They can be stored in large quantities in jars, boxes, the ground, etc. without risk of overstacking. If you accidentally over stack a member just use extras until you get back to 65 Wisdom Crystals or Knowledge Brews and 27 Knowledge Elixirs. 7. Give me herbs, graymold, mandrake, Crystals, Metals, Leather, Jewels, just use your best judgement. Can be used as often as liked, but more than once? Why? This will give you the following items: 15 Healing Herbs, 15 Spiritual Herbs, 15 Energetic Herbs, 15 Graymold, 15 Mandrake Root, 2 Emerald, 4 Ruby, 7 Fine Leather, 5 Focusing Crystal, 7 Fine Steel, 7 Piercing Crystal, and 8 Bar of Iron. Check it out... I'll be glad to accommodate reasonable requests for items as much as possible, even if I have to send some as private messages. Have fun! Let me know! P.S. If you don't like editors please don't flame me! This is for people who do and may want to increase ease of replayability. If you don't like specific things about it, let me know and suggest solutions. Thanks!
  3. Current (July 3) A4 Editor Choices, Items, Skills And Statistics Note: The numbers for choices used here will change when one or more choices are used. The lists below will use the numbers and descriptions from a fresh list of choices. Exiting and resuming talk mode will make the numbers and descriptions coincide again. Refer to the descriptions when the numbers change. 1. Could I get some food? Same as original. 2 choices: Mushrooms and Bread at 2 coins each. 2. Give my party the statistics and experience of great Adventurers of renown. Using once gives all human members Level 12 (less with Slithzerikai, 10) and all skills and strength go up by 6 till maxed at 30 after 5 uses (levels 36/32). You Can do this 19 times till max Levels 55/52 are reached (not recommended as you'd be invulnerable). The only way to increase certain skills and strength above 30 is with items. (See #3) Each use increases Experience points, Skill points, Spell Energy, and Health. Stay at about 3 to 5 uses so you can gain higher levels as you play and still be injured, fatigued. Experiment to find the increase that fits your needs. (Inspired by Hawk Kings A4 edit.) 3. Give us a selection of powerful weapons, armor, potions, and scrolls. We have made room for it all. Use once and experiment till you're happy with how you are outfitted, then store or sell the excess to make room for other items. If you want more of anything you can select this again. Extra items will be dropped on ground. Don't let this build up too much without storing or selling excess. Selling will actually make excess go away completely. (Your coins will never exceed 30000.) Items included are: 2 Drakeskin Bracers, 2 Blessed Bracers, 4 Eyebeast Chitin, 4 Gazerskin Sandals, 4 Girdle of Might, 4 Blessed Armor Band, 4 Gloves of the Hammer, 4 Robe of the Magi, 2 Demonslayer, 4 Infernal Helm, 4 Avenger's Ring, 4 Crystalline Aegis, 4 Infernal Shroud, 4 Lightning Girdle, 4 Radiant Vambraces, 2 Gold Necklace, 2 Runed Jade Necklace, 2 Hero's Necklace, 4 Talisman of Might, 2 Blessed Spear, 4 Cryos Spear, 2 Jade Halberd, 2 Slith Bloodspear, 4 Incantor's Ring, 2 Icedrake Vambraces, 2 Acid-Etched Legs, 2 Cap of Thoughts, 2 Crystalline Plate, 2 Cap of Farsight, 2 Basher's Helm, 2 Ruby Chain, 1 Mica-Flecked Chain, 1 Opal Chain, 2 Explorer's Ring, 2 Ebony Bow, 2 Eliavri's Bow, 4 Magus Vest, 2 Flaming Sword, 4 Radiant Shortblade, 2 Venomous Blade, 4 Heartstriker Bow, 5 Healing Elixir, 5 Curing Potion, 5 Energy Potion, 5 Speed Elixir, 5 Armor Elixir, 5 Restoration Elixir, 5 Invulnerable Elixir, 5 Scroll - Group Heal, 5 Scroll - Group Haste, 5 Scroll - Mass Bless, 5 Scroll - Mass Shield, 5 Scroll - Ice Bolt, 5 Scroll - Lightning, 5 Scroll - Control Foe, 5 Scroll - Acid Shower, 5 Scroll - Madness 4. Fill my purse with coins. Fills your purse with 30000 coins. Can be used as often as liked, 30000 is max. 5. Give me a Quest Kit of items likely to be needed to speedily fill requests. My pack is empty so I can see and store these items separate from all else... Should be used with main character's pack empty. Gives you items for quests and construction to speed replays. Should only be used once as you won't need all of this for other things and you'll find much of it as you travel anyhow. (Based on Schrodinger's Walkthrough "hang on to and construction materials".) Items included are: 1 Gold Necklace, 1 Platinum Ring, 2 Stick, 20 Wine, 20 Bag of meal, 8 Research Notes, 8 Stolen Book, 2 Vahnatai Cloak, 3 Fine Waveblades, 1 Shackles, 3 Curing Elixir, 1 Mortar and Pestle, 3 Fine Leather, 1 Towel, 1 Pipe, 1 Tongs, 1 pincers, 1 Hammer, 1 Graymold, 4 Gremlin Wine, 7 Glowing Basalt, 7 Icy Geode, 7 Swamp Nodule, 2 Eyestalks, 15 Chitrach Claw 6. Give me the maximum amount of Wisdom Crystals, Knowledge Brews and Elixirs, and 20 Energy Elixirs. I'll spread them among the party and/or store them before getting more. This can be tricky, but really handy. You can only stack 65 Wisdom Crystals, Knowledge Brews and 27 Knowledge Elixirs before the value goes negative. If you have each member of your party carry the max, and 20 Energy Elixirs you can restore all your coins 3 or 4 times in the field, and the Energy Elixirs can be shared, or transferred to the lead character to restore his/her Spell Energy. They are very light weight, high value, and can be sold nearly anywhere that you need coins without leaving area. They can be stored in large quantities in jars, boxes, the ground, etc. without risk of overstacking. If you accidentally over stack a member just use extras until you get back to 65 Wisdom Crystals or Knowledge Brews and 27 Knowledge Elixirs. 7. Give me herbs, graymold, mandrake, Crystals, Metals, Leather, Jewels, just use your best judgement. Can be used as often as liked, but more than once? Why? This will give you the following items: 15 Healing Herbs, 15 Spiritual Herbs, 15 Energetic Herbs, 15 Graymold, 15 Mandrake Root, 2 Emerald, 4 Ruby, 7 Fine Leather, 5 Focusing Crystal, 7 Fine Steel, 7 Piercing Crystal, and 8 Bar of Iron. Check it out... I'll be glad to accommodate reasonable requests for items as much as possible, even if I have to send some as private messages. Have fun! Let me know! P.S. If you don't like editors please don't flame me! This is for people who do and may want to increase ease of replayability. If you don't like specific things about it, let me know and suggest solutions. Thanks!
  4. EDIT: Links for A4editor.zip installer, Restore.zip uninstaller, and instructional README.zip text files are now available for your convenience. See Links below. Cobbled together another A4 Editor that some may find interesting. It's script based (not true "stand alone") but it has some pretty cool features. It includes a CLEAN TESTER save game that allows you to try it out and see if, how you may want to use it. (save game writes to # 10 (bottom left) slot.) The editor is self documenting and the text files included have descriptions, a complete list of what each choice does and complete list of items. I'm open to suggestions on how to improve the selections. I wrote this mainly to give me choices I couldn't find elsewhere. And because I wanted to be able to play game faster in new games when I wanted to go back and finish quests or redo something different in a new game. I can't stand to go through all the process of a quest just to have the character killed before I can complete it, and be too far into the game since last save game! The abilities, items in this editor lean heavily toward Soldier, Sorcerer/Mage, Priest, and Archer skills. But has several choices helpful for other characters. Also, can increase carry weight significantly. It's very easy to download and install. If extracted from the Avernum 4 install folder it automatically installs the test game and Editor Script and backs up the original script for you... "Alorael" said it worked on Mac. I used my PCs XP and Win98SE no probs. I've tested it extensively from new games to using it with games already in progress, all the way to completion with no bugs. You can leave it installed and use any, all, or none of it's features. The entry point is Bodrie in the Dining Hall at Fort Monastery. The dialog is modified to flow into the game and even explains Bodries amazing resources. A4 Editor Menu Choices: 1. Could I get some food? Same as original. 2 choices: Mushrooms, and Bread at 2 coins each. 2. Give my party the statistics and experience of great Adventurers of renown. (inspired by Hawk King)* 3. Give us a selection of powerful weapons, armor, potions, and scrolls. We have made room for it all. 4. Fill my purse with coins. 5. Give me a Quest Kit of items likely to be needed to speedily fill requests. My pack is empty so I can see and store these items separate from all else... (inspired by Schrodingers "items to hang on to", and "construction items")* 6. Give me the maximum amount of Wisdom Crystals, Knowledge Brews and Elixirs, and 20 Energy Elixirs. I'll spread them among the party and/or store them before getting more. 7. Give me herbs, graymold, mandrake, Crystals, Metals, Leather, Jewels, just use your best judgement. Please read the text files _README1.txt, _EditMenu.txt, and _StatsItems.txt before extracting from A4 install folder. They will be extracted to Avernum 4 folder and will group together with "underscore" as first character of file name for easy access reference. Here's the link to web site. Link to download the editor is on home page. A4 Editor Or, to go directly to download the editor click on or copy and paste this to address line in browser: http://www.freewebs.com/microphage/A4editor.zip You can also remove the editor and restore to original files here: Uninstall A4 Editor http://www.freewebs.com/microphage/Avernum4/Restore.zip Note: All stats and items in packs and stored in save games will stay same. You won't lose them. And, You can get just the instructional text files here: README text files only http://www.freewebs.com/microphage/Avernum4/README.zip * "Inspired by" credits do not imply endorsement by Hawk King or Schrodinger. Just my thanks and appreciation!
  5. WARNING: Installing this editor involves modifying your game files. Even if you only install it and never actively use it, your game may change in ways you don't expect or want. This editor is not made or supported by Spiderweb Software. Install at your own risk. EDIT: Links for A4editor.zip installer, Restore.zip uninstaller, and instructional README.zip text files are now available for your convenience. See Links below. Cobbled together another A4 Editor that some may find interesting. It's script based (not true "stand alone") but it has some pretty cool features. It includes a CLEAN TESTER save game that allows you to try it out and see if, how you may want to use it. (save game writes to # 10 (bottom left) slot.) The editor is self documenting and the text files included have descriptions, a complete list of what each choice does and complete list of items. I'm open to suggestions on how to improve the selections. I wrote this mainly to give me choices I couldn't find elsewhere. And because I wanted to be able to play game faster in new games when I wanted to go back and finish quests or redo something different in a new game. I can't stand to go through all the process of a quest just to have the character killed before I can complete it, and be too far into the game since last save game! The abilities, items in this editor lean heavily toward Soldier, Sorcerer/Mage, Priest, and Archer skills. But has several choices helpful for other characters. Also, can increase carry weight significantly. It's very easy to download and install. If extracted from the Avernum 4 install folder it automatically installs the test game and Editor Script and backs up the original script for you... "Alorael" said it worked on Mac. I used my PCs XP and Win98SE no probs. I've tested it extensively from new games to using it with games already in progress, all the way to completion with no bugs. You can leave it installed and use any, all, or none of it's features. The entry point is Bodrie in the Dining Hall at Fort Monastery. The dialog is modified to flow into the game and even explains Bodries amazing resources. A4 Editor Menu Choices: 1. Could I get some food? Same as original. 2 choices: Mushrooms, and Bread at 2 coins each. 2. Give my party the statistics and experience of great Adventurers of renown. (inspired by Hawk King)* 3. Give us a selection of powerful weapons, armor, potions, and scrolls. We have made room for it all. 4. Fill my purse with coins. 5. Give me a Quest Kit of items likely to be needed to speedily fill requests. My pack is empty so I can see and store these items separate from all else... (inspired by Schrodingers "items to hang on to", and "construction items")* 6. Give me the maximum amount of Wisdom Crystals, Knowledge Brews and Elixirs, and 20 Energy Elixirs. I'll spread them among the party and/or store them before getting more. 7. Give me herbs, graymold, mandrake, Crystals, Metals, Leather, Jewels, just use your best judgement. Please read the text files _README1.txt, _EditMenu.txt, and _StatsItems.txt before extracting from A4 install folder. They will be extracted to Avernum 4 folder and will group together with "underscore" as first character of file name for easy access reference. Here's the link to web site. Link to download the editor is on home page. A4 Editor Or, to download the editor directly from the boards here: A4editor.zip You can also remove the editor and restore to original files here: Uninstall A4 Editor Restore.zip Note: All stats and items in packs and stored in save games will stay same. You won't lose them. And, You can get just the instructional text files here: README text files only README.zip * "Inspired by" credits do not imply endorsement by Hawk King or Schrodinger. Just my thanks and appreciation!
  6. Quote: Quoting Randomizer: You don't need to adjust the light level if you pick better colors for the backround versus items. Black and dark colors don't contrast enough with bodies and a few other items. How can you do this from within A4, (or G3 for that matter) without manually adjusting your monitor? Or were you suggesting that as a new feature in A5 Options? Background colors customizing?
  7. Yet another thought about Options menu in A5: How about brightness/contrast adjustability that effects game only. I've seen this feature before but can't remember where, or what they called it. I realize Avernum is an underground civilization and many areas are pretty dark, but I usually keep my monitor set so it's not glaring in my face and pushing the hardware. However, since becoming totally addicted to A4 I've changed my monitor settings to improve visability and just let everything else I do on that machine be kinda bright. It spends most of it's time (and mine) in Avernum anyhow. Can brightness, "light level", whatever, be adjustable in options menu in A5 ?
  8. Quote: Quoting adndgamer: I would really love it if maybe walls could be see-through if there's a character or monster behind it. So many times I've tried ending combat or thinking I was safe because some tiny monster was hidden behind a pillar or a wall. Many times the enemy is behind a wall with openings for archers, which allows you to hit them as well. Or they are hiding from you or to ambush you. And a good defense an enemy can use is a tight spot, well defended by environment, to make it hard for you to attack due to party's varied skills, weapons, spells, visability and range. The "cheat" (SHIFT d) showmeall (ENTER) is guiltless (for me) since this is a sword and sorcery fantasy adventure game and any or all of your Adventurer Party has Mage, Priest, Warrior skills which imply detecting enemies out of sight or at a distance (techno or mystical). The sci-fi touch in G3 (genetic manipulation) and the Empire in A4 with Matter Transporter tech, tools and such, is really slick. "Cheats" like *showmeall* and *backtostart* are indispensable tools (to me). And *dbugkill* doesn't seem to apply to A4 but could be handy in A5 for replays. (As in speeding up new games if you wanted to clean up quests and errors from earlier games.)
  9. This game has incredible drop and store capacity. But not unlimited. Have you tried putting the cursor over area your party disappeared in and see if the characters highlight? If character highlights then I doubt there is a bug. Just a huge pile of "Hoard" and you reached/maxed display capacity. You also said you could still move around. This game is pretty much idiot proof (I speak with authority as I've learned from idiot experience *grin*). You could try the "Cheat" code *shift D* backtostart *ENTER* (which cured a display problem I had due to a loose hard drive cable that messed up my save games) and return to area and see if it's cured. Maybe spread your hoard around if it's (alleged bug) still there and see if it goes away. Exceeding max physical capacity isn't a bug. You may be able to "get/grab" enough items and store them somewhere else and not lose anything of your "hoard". I have stored 100's of items in game. I use jars, barrels, boxes, cabinets, the ground, etc. I know for sure I've stored several 100's of valuable items in Forts Monastery and Avernum each with no problem. Stackable items may not count in this perspective (i.e. 65 Knowledge Brews may count as 1 for storage/display purposes). However. Debris like trash, bones, skulls, broken pots, etc. take space and can't be "stacked".
  10. Not to mention that Glorious Cheat Code *shift D* showmeall *ENTER* PS Is using readily available, published, built in codes, tech, skill, really 'cheating'? I say NAY. Death to the Luddites! (grin, nyuk, nyuk, nyuk...) (I keep try'n ta t'ink but nuttin happens!)
  11. So THAT's how I finished that quest and never found an "eyebeast or gazer"). There are at least 2 with eyestalks to harvest in other areas that do look like what you expect. Quote: Quoting Derakon: It's kinda weird, since you see the name and think it should be an Eyebeast or something, but that's intentional. I don't think we've seen Gazer Beasts in any of the previous games; just Eyebeasts and Gazers.
  12. Quote: Quoting Randomizer: I had trouble with the rune not working only after I killed Dorikas and was going back to finish looting. This only happened once so I'm not sure what triggered it. I recommend saving the game before entering the ruins and using another save file as you go through it. If you pull lever and open gate in SE of Dorikas area you can re-enter from the side of the river opposite Erika's. You can get to the hatch from Blosk by going W then all the way S. Or NW then W then S from Spire Fortress if you want to go back and loot and you opened the gate (and left it open). The Rune at Erica's does quit working after a restart. Loot to your hearts content from the other entrance. ***************************************** Yay! I finally got to Dorikas! Went back to my other pre-kill Rentar save games and fully completed them! I'm embarassed to say what I missed in the cells at Fort Saffron that held up Levitt from giving the Erika's Ruins Quest. (Look hard enough and you'll find it!) All I need now is Avernum 5!!!!
  13. Quote: Quoting Croikle: All I can think of is that the Fort Monastery script has been changed to give you 4000 instead. Have you messed with any of the scripts, or installed a script-based editor/cheat? In my version, talknode 93 in z60monasterdlg.txt has code code: -------------------------------------------------------------------------------- change_coins(num_of_item(262) * 20); take_num_of_item(262,num_of_item(262)); -------------------------------------------------------------------------------- If that 20 happens to be 4000 instead, you might want to change it back. Make sure you back up the scripts folder before you start changing it, though, just in case something goes wrong. Actually as of 12/25/05 till today it's * 2000 (vice 4000 instead of * 20 per iron bar (item262)) and the next line is missing causing it to not take item from party and when it hits 30000 it goes to zero coins. You can fix Hawk Kings Dawdy prob by adding the second line as quoted above (this is from original script). You could even leave the * 2000 alone and it will simply stop at 30000 coins. The Dawdy quest is good because if you aren't using an editor he pays more than anyone in the game at 20 (vice 7) coins and iron bars are fairly plentiful (though heavy). I also have wondered why, other than a better sell price, and ability to get more coins early in game, this quest is there as it appears you can't complete it. The above reasons are enough to have it though. After you're farther into the game you'll just skip ol' Dawdy anyhow. Note: It would be best to copy and paste from original to correct count and replace missing line. Don't really need the 20 to be 2000 as Bodrie will fill your purse to 30000 for the asking if you are using Hawk Kings A4 editor. P.S. Can the name Dowdy in this thread be changed from Dowdy to Dawdy?
  14. Good point. I have 3mb cable and I tend to forget (till broadband goes down and I have to use backup dialup ISP). Broadband isn't readily available in way too many areas and fanbase is worldwide. Very good point. Perhaps A5 could stay in the 20mb range and the talking sound package and cost could be an optional upgrade with second download and additional cost. With a discount when purchased together (as with the Hint Book) and could be on cd (a few days snailmail) as well as downloadable. And could be toggled on and off in Options? (Heh... did I use the "and" word enough?)
  15. How about NPC's that talk instead of you reading their comments? I guess your responses would still be numeric choices of reply. Also the remarks they make before you click on them could be audible as well. I realize this would increase production costs but I'd be willing to pay more for features like that. I'm going to buy A5 regardless. I have truly enjoyed A4. The price is right also. Plenty of bang for your buck! Half the cost of ES4 without having to do major upgrades to run it. Hmmm. Maybe this suggestion isn't so good after all.
  16. How about customizable hotkeys in Options? F3 Quick Save is next to F4 Load Quick save. Sometimes I'd get caught up in the heat of battle and hit F3 as often as possible and hit F4 by accident and lost ground. I did a MacGyver, took a matchbox bottom, made a cut out and used duct tape as a hinge so F4 is covered and I can flip it open to hit F4. Being able to make, say F9 the quicksave load key would be cool!
  17. Fort Monastery-----Fort Emerald Fort Draco----------Blosk Formello------------Dharmon Fort Duvno---------Patricks Tower Silvar---------------Fort Remote Cotra---------------Fort Saffron Fort Dranlon-------Spire Fortress Mertis--------------Bargha The Tower Colony-Remote Lands Camp Samuels-----? Almaria-------------? The Castle----------? Some difficulty achieving perfection of line up, but this is the list I see at The Fort Avernum transporter.
  18. Quote: Originally written by Ephesos: Yay! Somebody who's actually trying to figure things out! Thank you! (It really is unique to see a new person who doesn't just blunder through things and expect us to decode their posts) And since I don't believe you've been greeted yet, welcome to Spiderweb! I see what you mean now. I had several questions/comments with no separation/line breaks/paragraphs. And I think I've gotten quoting to work but still have to manually type in who I'm quoting. Anyhow, Thanks for the help and welcome!!! This is a great forum and if I'm not mistaken, you're in the credits as a beta tester. Cool...
  19. Next time you go through the Portal could you check the list of destinations and see if you have 21 with no gaps and room for 3 more? Before I post or email Schrodinger I want to be sure it's complete. I had a couple missing the first time through and found them the second round. (see my Doricus post. I'm looking at a third round because I can't complete the Darkside Loyalist quest.) And wanted to be sure I had them all. Thanks Anyone!!!
  20. Quoting Grain of Salt Quote: Ummm... I think you were supposed to read the linked thread and look at the answers that people gave there. Just a thought. Sorry, first day posting here, still trying to figure out how to quote. And adding line breaks must be needed as well. Been reading Dikiyobas Attack of the Noobs. I'll get it right. Just thought a description of what the ax box site looked like and where it exactly was may help. I didn't see that on the thread link. EDIT: Deja Vu again...
  21. On the topic of "Grob's Tools!". I can't find anything for his ax. I found the saw. So here is where the ax is... I've played game to finish twice and it is quite a ways east of where you think it would be. There is an abandoned camp on the SW side of a structure that looks roughly like "q". If you check your map when West of Fort Duvno and NE of Cotra it will have the title "The Eastern Gallery". When center of the "X" of your crossed swords locator is resting on the bottom of the letters t and e of Eastern you're there. Kind of makes you think someone (The Unknown NPC) found it, traveled with it, then was attacked by monsters. I had it stuck in my head that Grob lost them running and expected them to be on ground! Finally gave up and found it days later by accident! Wow. It's May 2008 and I'm replaying Avernum 4. Was having trouble AGAIN and found the answer by reading my own post! Deja Vu? My memory is definately reflecting my age...
  22. I've located 21 Stone Pylons with the list beginning at Fort Monastery and ending at Remote Lands with no gaps and a possible space for 3 more. Rentars would make 22 but (well, you know). If it would help and it were deemed appropriate, I could post them if my list is complete. I'm going to send it to Schrodinger to see if he wants to add it to his walk through (which is excellent). Or I could send it privately to anyone who may find it helpful. Thanks!
  23. Thanks! It was Hawk's editor for Fort Monastery. In theory I think having too many skills and hardware and coins could throw off the balance or sequence of the game. We were warned to backup files and use at our own risk. I guess if I'm obsessive enough I'll start from scratch AGAIN and not use the editor at all. I have v 1.0.1 but will check to see if there's another update. I may have gotten away with editing the second time but I grabbed the crystal box before ever going to the castle. I'm guessing that was the fatal error in sequence. Ah, well. I like the game but am a bit frazzled out now. I think I'll check out some demo's of their other games. I'm currently going from place to place checking each job board and each NPC looking for jobs. Heh, I killed Tolliver a week ago and just met Bagli an hour ago to get and complete the assignment in one stop... I really appreciate the rapid response to my question! THANKS!!!! I know there are more quests I haven't found yet because I've been lugging around chitrach claws for a female NPC. Guess I'll check the walkthrough. I'm really impressed with the way this game is done. You can stash large quantities of loot in easy to get to places to unencumber and make room for more. There's a barrel and two jars downstairs from the commanders office at Monastery and you can hit SHIFT D and type "backtostart" to go there and once you locate the portal you can cache stuff there as well. Thanks again!
  24. According to Schrodinger's walk through after defeating the Lich (Erika's Ruins) you can "hit the unusual rune to the north" and it opens a new area. I haven't been able to do this. I've won the game but Starrus isn't happy that I didn't finish off the Darkside Loyalist's. I noticed when using the editor that Dawdy would take all my coins and I'd still have the iron. I started the game over without the editor activated and Dawdy acted correctly, he GAVE me coins and took the iron so I kinda tried to rush to the Erika's Ruins to test the rune and it still doesn't open anything. I also installed on my other machine (XP) and have the exact symptoms there also. (My "game machine" is running 98SE) Is anyone else having problems finding Dorikas? Also, Houghton may have died to soon and Fort Saffron and Levitt never acknowledge me wiping out the bandits. (including some Darksiders). Almaria is still hostile, maybe because of Houghton's early death, didn't get final quest from him... I can't find anything else to kill except Rentar and that will end the game! Any help would be appreciated! This could still be related to using the editor script. I maxed out my stats, coins, weapons, etc. and stashed a bunch of items for later recovery to finance a faster trip through the game, but Dawdy acted normally. Was that editor done with version 1.0 (vice v1.0.1) and that's why I'm having problems? Help!?!? Thanks...
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