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Locmaar

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Posts posted by Locmaar

  1. Originally Posted By: Dantius
    Originally Posted By: Earth Empires
    pirates pistols aren't that accurate unless shot in close range while ninjas throwing stars are accurate.


    [...] I couldn't image a throwing star to be very accurate or damage beyond 25 due to things like a low velocity, wind deviations, gravity, etc. regardless of what the highly accurate and well-researched ninja documentary Crouching Tiger, Hidden Dragon tells me.


    I was contemplating an honest, well thought-of response, but you're statement is just not worth it.

    Don't you KNOW that a true ninja's throwing star (or shuriken for that matter) defies all elements but earth and water and fire and wood? Don't you know that? This is outrageous. I thought we had a membership test on ninja lore to avoid comments like these. If not - there should be one!
  2. I just started and finished The Absolutely True Diary of a Part-time Indian by Sherman Alexie and really adored it as much as I liked his previous books.

     

    Oddly enough my daughter got it for her tenth birthday and my immediate response was: hang on - this can't be right. This should be for me.

     

    And right I was. I don't think she should read it before she's twelve or thirteen come to think of it.

  3. Originally Posted By: Littoral Metaphors
    I run Windows from a Boot Camp partition in Parallels on occasion, but I don't have to like it.

    —Alorael, who can somewhat justify his position by pointing out that decade-old games should not require roughly half of a modern computer's processing capacity or RAM.


    I meant convincing alternative performance-wise. Owning a Mac usually implies not liking Windows as an alternative. Not always, but usually...
  4. Originally Posted By: Mringasa
    You definately don't need linear plots for balancing, but it cuts down the amount of work necessary to produce the game, and thus the costs.

    There could be a dozen plot trees to start a game, based on choices made at the very start, and each one branches to a totally different endgame. Each one would exclude portions of the others, be it in quests, areas or persons met. Then finish each one off with a completely different endgame.


    Different branches of plot do not make it less linear as you're only playing through one plot at a time. A1's plot unfolds its linearity by finding the proper sequence of events that let's you survive tongue
  5. No, it's not. Say you're exploring an open world in an order of your choosing, without plot guidance there would be no indication for you to not go where you'd certainly die. You need linear plots for balancing games.

    You saying we are 'definitely' not talking about linear plots does not make it so.

  6. Originally Posted By: Dantius
    Why has no one mentioned this yet?

    The linearity of later spiderweb games SUUUUUUUCKS! ... Contrast this to the wide open "do anything you feel like" feel of G1 and A3 especially, and I find it shocking that people think that A6 is any competition to the earlier games. I really hope the wide open world map and no pointless quests to unlock later areas are brought back in Avadon.


    A3 and G1 are quite as linear as A6 when you think about their quests. The main difference is that you can't run as many circles without hitting the major quests in A6.
  7. Originally Posted By: waterplant
    Abandon punctuation all Ye who enter here!


    Bear in mind that punctuation can save lives:

    Let's eat Grandpa! vs. Let's eat, Grandpa!
  8. Originally Posted By: Triumph
    Locmaar, this is random, but what language is the statement in your signature, and what does it mean?


    It's the opening of the movie 'The Fellowship of the Ring'. The words are originally Treebeard's from the book 'The Return of the King' and have been translated to Elvish by a scholar of the 'fake' language. His name escapes me at the moment.
  9. Originally Posted By: Dantius
    Originally Posted By: Locmaar
    Originally Posted By: Heindrich1988
    ... Others play for simple pleasure, though I think that's difficult for a game lacking in graphics like Avernum.


    If your copy is lacking graphics, try downloading a new copy and reinstall.


    Lacking in graphics != Missing in graphics.

    For instance, this post is lacking in words, but it's not lacking words.

    Originally Posted By: Locmaar
    BTW - I used to play Pong or Pac-Man for pleasure.


    Yeah, my favorite game ever is Rogue, so it's not like graphics are very important to me. That said, the graphics in some of these newer games are pretty impressive.


    Gee, my bad, thanks for explaining.

    Note to self: Stop posting humorous remarks without using emoticons.
  10. Originally Posted By: Rowen
    Originally Posted By: King InuYasha
    Originally Posted By: Spidweb
    We are building up the energy to port our games to a new platform . . .
    - Jeff Vogel
    Probably a console port. That's the big thing nowadays.


    Does that mean I will be able to play it on my new ipod nano? tongue


    You got one, too? Marvelous device. Has future of gaming written all over it. Actually, that would have been a cool slogan to have lasered onto it...
  11. Originally Posted By: Randomizer

    It does have the advantage of getting the game up near the top of the alphabetical list. Get the customers before they browse into the B's.


    Which is why I would have voted for Aardvark's Revenge. Alas, there was no vote.
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