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The Loquacious Lord Grimm

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Everything posted by The Loquacious Lord Grimm

  1. I realize that I'm a bit of a stranger in this forum, but the name of this post was too irrisistable. Um, listen. We don't take fondly to game hacks around here... Seeing as the author of said games is a passively active member of these forums... I do understand that there are existing character editors somewhere... or, talk to the mods to have what you have evaluated or whatever... And for the love of everything sacred, we appreciate capitalization and punctuation and a lack of "XD"ing. -------------------- The Silent Assassin cannot add any more to this post.
  2. Nioca: We both try to, or at least the funnier ones; but have only done so for ourselves. I may put an archive in The Library, since you've brought that up. I myself also tend to keep the player on random. And since Kel brought up his most vivid memory of random music... The instant I killed Vahkohs for the for the first (final) time in DwtD, my player brought up the song "Dragostea Din Tei" by O-Zone. Those familiar with the title should appreciate the sick irony. -------------------- The Silent Assassin is late, of course. I think I shall start by turning my cell phone off and unplugging the land lines to see how he attempts to get me to pick him up from the airport...
  3. I've found that some slower-paced music can actually be quite good for the Avernum outdoors and small caves, though it varies from song to song and where one is in the plot. -------------------- The Silent Assassin should be flying in from San Diego sometime tonight, if he actually sticks to his itinerary. Meaning in all likelihood that he'll be arriving from Atlanta sometime late tomorrow morning.
  4. You do not go behind any major gates, especially the theives guid smuggling gate, and cannot leave Blackcrag though conventional means. Your surface exploration is limited entirely to Valorim, and you cannot venture any farther north than Blackcrag, even though there appears to be area farther north on the map. And we have a large quantity of Aussies on this board. Calm down. -------------------- The Silent Assassin should be home sometime tonight. Just enough time to replace all of the locks, reset the key panels, and put the bunker into lockdown.
  5. IF and only if you need more XP testers, I can try to help. Name: The Impeccable Lord Grimm (feel free to insert my undisclosed but easily found real name in there however you see fit) Platform: Win XP SP2 Email: I thwart spammers by telling you you already have it. Past BoA Experience: I was a pseudo-part of Thralni's beta until my power supply died, and then I never quite caught up. I am currently playing around with the Dialogue editor conversion. I am slowly designing my own scenario, and enjoy tinkering with copies of Jeff's scripts to make the presentation personally amusing. I understand and can perform scripting, graphic design,and map design, am a continuity nazi, and am not afraid to point something out if I think it's wrong. Misc. Experience: I walked around in public covered in red paint dust every weekday for a whole summer. I have lab experience in blowing things up. I write fanfic when I'm bored in class. Are you Imban? Is this a requirement? Would I be here if I were not Imban? And who doesn't want more posts, anyway? Good point. NOTE: I am about to hit a crunch session in my filmmaking class and may be unavailable for a few days at a time, starting next week and lasting through the second week of December. If you need me to blitz through this, then I am not the kind of person that you are looking for. I prefer a slow, intensive analysis, taking notes and comparing them. My favorite genre of film is sci-fi/comedy. I enjoy good books and long walks on the beach. -------------------- The Silent Assassin sends greetings from a podunk farming community in Michigan, where he is overnighting after stirring up mayhem with pidgeons, paintballs, and chunky tuna in downtown Lansing. He tells me that he may write a book on the espianage-benevolant qualities of chunky tuna. Or at least, a short essay.
  6. You have my e-mail. I'd love to test. -------------------- The Silent Assassin knows...
  7. Okay, I've got it. The BoA engine, I guess the latest version, has an issue with the icon adjust feature that the 3D editor doesn't agree with. I can't explain it, and would prefer not to. I just happened to find an answer to this particular problem. So. I tried a variety of tests and found that you never actually needed the custom water floor. The script that I finally got to work is: Quote: begindefineterrain xxx; clear; import = 165; te_suppress_floor = 0; te_icon_offset_y = -92; te_height_adj_pixels = 92; te_is_bridge = 1; I used regular surface water (floor 57) underneath of it, and it worked fine. The only issue is that the walkway doesn't show up in the 3D preview in the editor: the walking man gets elevated above the water with nothing to walk on. The walkway does preview in 2D mode, though. And now that my migraine has worn itself off... I'm going to bed. -------------------- The Silent Assassin is off in Dreamland. He plays Kirby way too much.
  8. te_supress_floor = 0, huh? Quote: Originally written by Dahak: However, I am not and I used to. Okay, are you saying that you've seen it at least once in-game without the black floor? -------------------- The Silent Assassin has announced that Thursday is now officially "Clobber your roommate with a pizza day." I have a whole week to prepare.
  9. Would someone mind taking a screenshot of the bad rendering for those of us in the minority OS? -------------------- The Silent Assassin has spent the day working on a personal challenge: constructing a device that is lethal at 50 yards, using only an unsharpened no. 2 pencil, 2 pounds of broccoli, and six thick blue rubber bands. The pumpkin farm down the street is going to be very upset come tomorrow.
  10. Skeleton_Archer: No. Emperor Tullegolar: Calm down. Dintiradan: Awesome. We need to compare specimens sometime. I have to hold with Nioca on this one in that while the antagonist can be a villain and while an evil person can be a villain, the antagonist can still be villainous without being evil; and likewise, an antagoinist can still be evil without being villainous. You can be a bad guy without being a villain. In my personal line of thought, I don't really think that you can be villainous without being antagonistic. Merely because in my experience, a villain makes quite the show of being antagonistic... But antagoinism is not enough... Perhaps, in some way, we subconsciously come to admire our foe, for one of many reasons. Perhaps dedication, intelligence, humanity, cleverness, creativity, or one of many other attributes can take hold of our attention, and make us slightly sorry to see our foe go... -------------------- The Silent Assassin only ever once went on a hunger strike. And that was because I refused to go grocery shopping until he reassembled the refrigerator.
  11. Even Vahkohs has a vulnerable, sympathetic side. If you recall, his actions were in direct response to his torture at the hands of Lord Maynard. By the time the party enters the story, he's desperate, despite being heartless. Death, as an example for the other hand, makes a very poor villain because, despite his mysterious and destructive nature, he has no aggressive motivation, no soft side, no plot twist. He claims his kin, takes revenge, and then just hangs around to kill people. EDIT: I'd like to add, as an afterthought, that the best villians also make the best anti-heroes. -------------------- The Silent Assassin believes that even the most powerful Evil Overlord must have some sort of soul... Or maybe I'm confusing him with Ghandi again.
  12. Alas, I cannot make this one. I've got a gig. -------------------- The Silent Assassin has tried to convince me to allow him to do our shopping for this month. Let's see... last time I let him do that, we had to move.
  13. Quote: Originally written by Ephesos: Emery J. Bishop might've been my favorite... I just wish some sort of confrontation were possible in Canopy... one that didn't result in a horribly painful death. Ditto. I'd like a scenario that would explore Bishop's character a bit more thoroughly; but I'll assume that TM is already looking up my mother's number just for mentioning the idea. -------------------- The Silent Assassin is his own favorite villain. Or was that Ghandi?
  14. Mouse: I've never had that problem, regardless of speed. Then again, I prefer using the keyboard. Look: No, there is no right-click option. Yes, it sucks, but you get used to it pretty quickly. I recommend using the keyboard shortcut for that, too. -------------------- The Silent Assassin welcomes Keldarion to the boards and hopes that he/she will stay around for longer than the duration of this thread.' Off the record, the Silent Assassin would be glad to have more people as tentacle fodder.
  15. Never seen it before, and I have both on XP. My suggestion: back up any saves and reinstall. -------------------- The Silent Assassin has devised a new security system for the bunker. To my knowledge, he has not let anyone else in on what it is or how it works. Which may explain why it sounds like the cat just now got catapulted up the laundry chute.
  16. I'm familiar with the sounds stuck error; I first encountered it in Windows 95b (don't comment), but have seen it even in Windows 98 (I confessably have yet to run an Exile game in XP). If you run a program that already uses the sound card while starting up an Exile game (I found this prevalent in Exile 2), there's a good chance that the Exile sound engine will think that all of your system's sound resources are already taken. If you want to listen to music or multitask or whatever, start up the other program after you start up the game. -------------------- The Silent Assassin is upset because his pink bunny slippers have disappeared. It wasn't me, I swear.
  17. Is it specific steps that get skipped, or is it just random every time? If specific, which ones? -------------------- Teh Slient Assassing cna't spll.
  18. I have a gig that afternoon, but I'll join if I can. -------------------- The Silent Assassin is due back anytime from his vacation to Detroit. I am somewhat looking forward to his return. It's been too quiet around here.
  19. I do recall my first experience beating Rentar-Ihrno. Enter, begin combat. No Erika. Rentar sumons creatures. Melee and firestorm way to podium. Get teleported back. Repeat several times. Finaly get to podium, discover that I must've missed a mirror downstairs somewhere. Reload. Go back, check all mirrors. Begin combat. Erika appears. Life is good. Erika summons demons. Rentar summons demons. Demons summon more demons. All demons, and Rentar, and Erika summon other creatures. Move one step toward podium. Wait five minutes as demons summon more creatures and each creature takes a turn. Move another step toward the podium. Wait seven or eight minutes as all creatures take their turn, and more baddies are summoned. Wait because my path is now blocked. Go upstairs, go to the bathroom, get a drink, return to my computer, and still wait a minute as monsters finish their turn. Get frustrated, turn sounds and effects off, and change speed to highest setting. Wait. blur. wait. blur. Path is clear, so step. blur. save. wait. blur. one step away from the podium, return settings to normal. accidentally step the wrong way... -------------------- The Silent Assassin took an old bottle, filled it with gasoline, taped a sock to the opening, set said sock on fire, and tossed it at our neighbor's new Corvette. He needs to stop listening to The Offspring.
  20. that was odd. I got the FYI flooding message without doing anything, and then, with my only refreshing the page, the UBB posted a copy.
  21. Alternatively, one can use a whole lot of level three blessing and hasting, a couple of heroic brews, arcane shield if you can afford the mp, and then use the "wait" trick before rushing in. But, yeah. Slowing is generally your best bet. -------------------- The Silent Assassin boasts that he could take on the entire Pit of Wyrm with a shovel and a tackle box. I'm not sure that he quite gets the whole "dark" part.
  22. I call it "Crystal Souls: the Unofficial Novelization" You can just call it " Lenar\'s Fanfic ", for all I care. Why do I bring it up? Because I finally managed to pull off an assassination. -------------------- The Silent Assassin has nothing to say. Aloud. But the fact that he's performing a polka for me does pretty much get his opinion across.
  23. Okay, let's talk practicality. I do know that we can utilize calls to check PC stats. What if one created a tag or several tags using skills that can't be trained in, or the skills that require base skills to train in? In essence, a combination key of skills, with a different key generated from the different sub-scenarios? One could potentially manipulate the key, of course, but why would one want to, if they wanted to play corectly? -------------------- The Silent Assassin knows more than the Shadow.
  24. I'd had an idea very similar to Dintiridan's, myself. However, instead of extracting singletons, i figured the player would just select the character to be affected by each story at the start of the scenario. Do it with a "choose a character" or "separate active character" type thing (I'm not in the mood to look up actual calls). I mean, TM kept the first character separate in Mad Ambition. Each scenario trains a different class of PC, so there would have to be quite a few sub-stories. Then the party is "united" in a larger scenario, where the player doesn't have to chose; it just starts automatically. In order to keep the characters in separate scenarios, one might be able to use items (gifts or rewards, perhaps?) from the other scenarios as markers. One could then potentially use the same items to create a story recap in the big scenario. To be honest, this is merely speculation. But it does sound cool. EDIT: Post 250! -------------------- The Silent Assassin made a point of making known that his new crossbow invention is a brilliant success. Of course, this was after he had managed to destroy every piece of furniture in the Living Room.
  25. Jeff has already made it quite clear that he is not making any Vahnatai PCs. And changing the plot depending on difficulty levels, though novel as it sounds, also sounds ridiculously overly complex to program. You know wha I'd like to see in Avernum 5? Something I didn't expect! -------------------- The Silent Assassin is running around, doing steam locomtive impressions. Which is quite odd looking, him being silent and all...
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