What I really liked about GF3:
- The NPC companions, Greta and Alwan. This concept could get old if it was overdone. But I liked the way that the main character could interact and develop with these NPCs. The way they could chime into conversations sometimes and provide an commentary. And of course, when you have both of them along, the way that they squabble with each other. Oh, and that they never really get killed!
- The crafting system, at least once I figured out how it worked and got a few recipes from here. Suggestion for GF4: Make it a lot easier for people to find and store the recipes in-game.
- The introduction of the Outsider humans as another group with possible problems with the rule of the Shapers.
What I have mixed feelings about:
- The archipelago setting. Yes, the boats were annoying and made it very time-consuming (in both game time and real time) to go even between Harmony Island & Greenwood (the shortest jaunt, but one I did many times because of NPC companions getting hurt). On the other hand, I liked the different settings and atmospheres which each island offered. The quarantine was useful concept, but also quite a tired one - to someone who's played E3, A3 and VoDT.
What I didn't like:
- As mentioned in another thread, the lack of a middle of the road option, and that the two factions are both very nasty.