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  1. Davies

    Knowledge, At Last peaceful way? (SPOILER)

    Finished my third playthrough (loyalist/sycophant) last night, and again I got the "You never see Nathalie again. You hear stories and rumors, but you never learn for sure where her quest for knowledge and power takes her." ending after I sent her away before the final confrontation, even though I A. told Nathalie that I wouldn't tell anyone about the library and B. didn't tell anyone about the library.
  2. Davies

    Knowledge, At Last peaceful way? (SPOILER)

    I'm not sure about that. My first successful playthrough was as a RedBeard loyalist who earned the loyalty of all my companions anyway, and after I sent Nathalie after her books after telling the librarian about them and never mentioning the fact that I'd done so to her, Nathalie was never seen nor heard from again.
  3. Davies

    Ogres of Goldcrag

    Okay, how exactly am I supposed to make a pact with the Ogres here? Every time I approach the sentries they become hostile and that turns their boss hostile as well. How do I approach him in a calm mood so I can get that "Making Bad Choices" medal.
  4. Davies

    Avadon 3 ending text?

    "textplot" in the Scripts directory.
  5. Davies


    You're mistaken, there were no tinkermages in Avadon 1.
  6. My head canon is that when they asked, he promptly replied 'Over my dead body.' ... well ... he got his wish.
  7. Davies

    Meanings of Things (Av-II)

    1. Only the armored figure is a Hand, the baby and the woman are both citizens of the Pact being sheltered from the horror of the Outlands by the Hand of Avadon. It's a propaganda image, how Avadon would like to present itself. 2. Nope. Possibly as set-up for something that will feature in the next game. 3. It's never elaborated on. (My headcanon is that that Hand Esmee, the Hand who gives you the Eye Dymas questline, is the PC from the previous game. She made the fatal mistake of letting Duke Gryfyn walk away to avoid a difficult fight and get back to Avadon in one piece, and then lying about it to Redbeard's face. He was not happy, hence her exile to this post and her dissipation. Her friends are scattered all over.)
  8. Davies

    Why are the Wyldrylm so dumb???

    Here's a possible sequence of events: 1) The scout is captured legitimately; the PC is ordered to travel to Avadon. 2) The scout is held for some time in the trapped lair; the PC travels to Avadon. 3) The PC returns from Avadon and spies inside Rockridge Keep discover that the PC has become a Hand; they inform Konstina. 4) Konstina immediately pulls the scout out of the lair ("rescuing") and starts to work brainwashing him/her for the sake of a planned subversion of a Hand of Avadon.
  9. Davies

    Why are the Wyldrylm so dumb???

    None whatsoever. If you've reached the level cap and need some more money, it's a good way to get it. (You get more XP if you cover for them.)
  10. Thank you a thousand times over, Mr. Vogel. Will there be some way to ALTER that course before embarking should you find it unsatisfactory?
  11. Davies

    Companion quests

    The only one that I've ever even a little bit hesitant about is Yoshiria, because I still think she's actually a Grey Raptor. Otherwise, these are what you need to do to earn the loyalty of your companions. So you do it, and live with the consequences.
  12. When you go to kill Grah-Hoth, there's an encounter where you'll get a helpful note from Solberg telling you that you really ought to do get the Orb if you haven't already done so, as though the huge canyon separating you from his fortress wasn't enough of a hint. But it's not a quest, as such.
  13. On the other hand, there are some things you can't buy. Like Reputation.
  14. Davies

    Avadon 1 Khemaria (Charmed) villagers

    Never said it did.
  15. Davies

    Avadon 1 Khemaria (Charmed) villagers

    Sure there is. Equip one member of your team with the Rod of Attraction. Send that teammate off to the side, and have him or her use the Rod to pull the Charmed Khemerians out of your way. Then send the two other party members to the entrance to the Beast's lair, and wait for the Khemerians to kill your party member. Exit combat. The sacrificed party member will respawn at your side. Enter the Beast's lair, and you've avoided killing the Charmed Khemerians. When you exit the Beast's Lair, remember to go off to the east side of the map.