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A Defiant Land - New Scenario!


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Vox Vox

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Posted 24 August 2013 - 07:31 AM #1 A Defiant Land - New Scenario!

Hello my fellow Spiderwebbers!

My first scenario is finally finished, and it has been uploaded at the following link:
keepersofavadon.com/boascenarios/A_Defiant_Land_mac_and_win.zip

I hope you enjoy it, all feedback is most welcome!

Tyranicus Tyranicus

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Posted 24 August 2013 - 08:34 AM #2 A Defiant Land - New Scenario!

I've uploaded this to my scenario database, and I have also created a review thread.

Congratulations on finishing your first scenario! :)
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Dintiradan Dintiradan

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Posted 24 August 2013 - 12:03 PM #3 A Defiant Land - New Scenario!

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Ishad Nha Ishad Nha

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Posted 24 August 2013 - 07:34 PM #4 A Defiant Land - New Scenario!

Here is the Alint print-out for this scenario, most of the files were okay, there were a few errors. I used the batch-checking command:
C:\Program Files\Blades of Avernum\Blades of Avernum Scenarios\A Defiant Land win>alint -w *.txt

Checking file 'disarmmine.txt':
Error line 79: Unknown function set_sdf
Warning line 79: Result ignored

(Rest of the printout has been deleted, it is no longer relevant.)

Edited by Ishad Nha, 25 August 2013 - 05:33 PM.


Jerakeen Jerakeen

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Posted 24 August 2013 - 08:25 PM #5 A Defiant Land - New Scenario!

AAAAGH oh no! I accidentally uploaded the beta! So so sorry! Anyone who has downloaded the scenario should redownload from the link above and start over — there will be a big difference!

OOPS

Ishad Nha Ishad Nha

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Posted 24 August 2013 - 11:37 PM #6 A Defiant Land - New Scenario!

Only one slip:
Town script for town 0:
beginstate 13;
was:
if get_flag(0,10) == 0 {
should be:
if (get_flag(0,10) == 0) {
was:
message_dialog("Lupis shoots you a glare that could singe your eyeballs.","Not wanting to set him off again, you back away.";
should be:
message_dialog("Lupis shoots you a glare that could singe your eyeballs.","Not wanting to set him off again, you back away.");
(Irrelevant stuff deleted.)
break;

Some text editors highlight matching parentheses, this also highlights missing instances of them.

Jerakeen Jerakeen

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Posted 24 August 2013 - 11:40 PM #7 A Defiant Land - New Scenario!

That particular state was not used in the final version anyway, but thanks.

Vox Vox

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Posted 25 August 2013 - 05:02 AM #8 A Defiant Land - New Scenario!

Ishad Nha, what program did you use to do all of that bug testing? it seems very thorough and i'de love to get my hands on something like that.

Enraged Slith Enraged Slith

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Posted 25 August 2013 - 12:48 PM #9 A Defiant Land - New Scenario!

:)

nikki. nikki.

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Posted 25 August 2013 - 03:07 PM #10 A Defiant Land - New Scenario!

Excellent! Congratulations. :)

Ishad Nha Ishad Nha

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Posted 25 August 2013 - 05:08 PM #11 A Defiant Land - New Scenario!

In reply to Vox at post #8, the program is Alint, it is found at:
http://kppp.webs.com/utilities.html

Seasons of Destiny Seasons of Destiny

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Posted 28 August 2013 - 12:13 PM #12 A Defiant Land - New Scenario!

Congratulations on your first scenario! I guess I'll have to dust off Blades of Avernum to go play it. This release kinda makes me want to start a scenario I've been planning to make since April or May this year.
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Jerakeen Jerakeen

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Posted 25 October 2013 - 07:37 AM #13 A Defiant Land - New Scenario!

A fairly major bug was discovered, so there has been an update. The boss fight was also rebalanced.




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