Burgeoning Battle Gamma Sahdrani Posted November 1, 2005 Share Posted November 1, 2005 How does one make items stackable? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted November 1, 2005 Share Posted November 1, 2005 I'm not sure what you're asking. Stackable items (like living tools) should stack automatically whenever you collect more than one in your inventory. Non-stackable items (like, say, daggers) will never stack no matter how many identical ones you have in your inventory. Or, wait, are you trying to edit the scripts to create a new item type that's stackable? Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 1, 2005 Author Share Posted November 1, 2005 i mean to edit scripts I want to make all reagents stackable Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 5, 2005 Author Share Posted November 5, 2005 Is anyone EVER going to reply to this? Quote Link to comment Share on other sites More sharing options...
Hatchling Cockatrice Lilith Posted November 5, 2005 Share Posted November 5, 2005 Hmm. Looking at the scripts, I can't actually figure out how it decides whether an object is stackable. Still, the following is worth a try. Open up gf3itemschars.txt. Find the lines that say: Code: begindefineitem 292; import = 263; Change the 263 to 260. Tell me if this works. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 5, 2005 Author Share Posted November 5, 2005 nope, it didn't work Mabye I should try to hexedit the game to make items stackable, but then again people will think that I am a hacker, Which I'm not. and if you want to know how to make items almost weightless, let me know. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 5, 2005 Author Share Posted November 5, 2005 YAY!!!!! Change import = X X= variable to import = 255 to make any item stackable the one drawback is that I dont know if item modded in this way functions like living tools, though i don't believe so P.S. i'm taking algebra Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 5, 2005 Author Share Posted November 5, 2005 boo hahahahahahaha! Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 5, 2005 Author Share Posted November 5, 2005 is anyone ever going to reply? I would really like to know. Quote Link to comment Share on other sites More sharing options...
Kyshakk Koan tridash Posted November 5, 2005 Share Posted November 5, 2005 Add: Code: it_charges = 1; to the item's definitions Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 5, 2005 Author Share Posted November 5, 2005 hmm, could work EDIT: Nope it didn't work. Quote Link to comment Share on other sites More sharing options...
Burgeoning Battle Gamma Sahdrani Posted November 5, 2005 Author Share Posted November 5, 2005 How do you change what the anvil makes? Quote Link to comment Share on other sites More sharing options...
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