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How????!


Sahdrani

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I'm not sure what you're asking. Stackable items (like living tools) should stack automatically whenever you collect more than one in your inventory. Non-stackable items (like, say, daggers) will never stack no matter how many identical ones you have in your inventory.

 

Or, wait, are you trying to edit the scripts to create a new item type that's stackable?

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Hmm. Looking at the scripts, I can't actually figure out how it decides whether an object is stackable. Still, the following is worth a try.

 

Open up gf3itemschars.txt. Find the lines that say:

 

Code:
begindefineitem 292;	import = 263;
Change the 263 to 260.

 

Tell me if this works.

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