Garrulous Glaahk Xoid Posted December 4, 2005 Share Posted December 4, 2005 I read some much earlier threads where people were talking about editing the resources in the *.exe file on the Windows version so that they could implement music. I have an inquiry into something similiar: is it possible to replace the *.wav in the *.exe using the same method, without breaking anything? I placed a 0.08 second soundless *.wav over the offending resources, and while the editor seems to work, I can't be sure that it won't corrupt my work. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted December 4, 2005 Share Posted December 4, 2005 The editor can be changed because we have source code. However, the game itself cannot. To add music would require modification to both, or at very least the sound files that come with the game. The only possible may I could see to implement music would be to change one of the ambient sounds in the appropriate file to the music you want. The answer is to try it with a toy scenario and if it works, great. If not, no loss. At any rate, Spiderweb will NOT host your scenario if you do this. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast Imban Posted December 4, 2005 Share Posted December 4, 2005 Actually, *i, he's talking about making a soundless editor. We had one of those for BoE (which we're not really supposed to talk about >_>), too. Link to comment Share on other sites More sharing options...
Easygoing Eyebeast *i Posted December 4, 2005 Share Posted December 4, 2005 Oops, misread your topic. Yes, it is possible then. Link to comment Share on other sites More sharing options...
Kyshakk Koan KernelKnowledge12 Posted December 4, 2005 Share Posted December 4, 2005 If you want to remove the sound from the editor, just take out all the sound related code (mostly in sound.cpp) before compiling. You don't have to remove the resources, but you can if you want to. Just edit the resource file before compiling. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Xoid Posted December 5, 2005 Author Share Posted December 5, 2005 Damn. The thought of compiling anything sends chills down my spine - I may be able to learn a scripting language in less than 24 hours, but that doesn't mean I have the prerequisite knowledge for dealing with 'real' programming languages. If I offered a token gesture of appreciation, would someone compile a soundless editor for the x86 platform? Link to comment Share on other sites More sharing options...
Kyshakk Koan KernelKnowledge12 Posted December 5, 2005 Share Posted December 5, 2005 I'll build it when I get the chance, which will probably be when I can get at the code. Sourceforge seems to be down at the moment. EDIT: Built it. Just need to know where to send it. Link to comment Share on other sites More sharing options...
Garrulous Glaahk Xoid Posted December 6, 2005 Author Share Posted December 6, 2005 My email address is: xoid (at) hotmail (dot) com Thank you very much, KernelKnowledge12. This will be of great assistance in keeping what little is left of my sanity. Link to comment Share on other sites More sharing options...
Recommended Posts